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Korharl Key-Keep
Full Character
Stat Block
--- Korharl Key-Keep --- Runes: Death Man Darkness Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Kyger Litor Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Korharl Key-Keep is Dreamy and Calm. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 12 (60%) Size: 19 (95%) Dexterity: 12 (60%) Intelligence: 8 (40%) Power: 6 (30%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 2 Magic Points: 6 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaman) 60% Reputation 5% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Kyger Litor - Initiate - Rune Points: 1 Elemental Runes: Air 10% Earth 20% Darkness 60% Power Runes: Man 75% Death 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 19% Drive (Chariot) 0% Jump 41% Ride (Horse) 5% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 45% Speak (Darktongue) 20% Speak (Heortling) 0% Speak (Spiritspeech) 25% Speak (Tradetalk) 15% **Knowledge (-5%)** Alchemy 0% Animal Lore 0% Battle 5% Bureacracy 0% Celestial Lore 0% Cult Lore (Kyger Litor) 10% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 0% Evaluate 5% Farm 35% First Aid 20% Game 10% Herd 10% Homeland Lore (Local) 25% Library Use 0% Lore (Animal) 10% Lore (Local) 0% Lore (Plant) 15% Manage Household 5% Mineral Lore 0% Peaceful Cut 5% Plant Lore 0% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 10% Treat Disease 0% Treat Poison 0% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 125% Spirit Dance 5% Spirit Lore 15% Spirit Travel 15% Understand Herd Beast 0% Worship (Kyger Litor) 15% Worship (Orlanth) 0% **Manipulation (-5%)** Conceal 0% Craft (Arms) 15% Devise 0% Play Instrument 0% Sleight 5% **Perception (-5%)** Insight (Species) 15% Listen 20% Scan 20% Search 20% Track 0% **Stealth (-15%)** Hide -5% Move Quietly -5% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 10% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 15% Broadsword 20% Dagger 20% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 5% Lance 0% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 10% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 0% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 20% Medium Shield 35% Small Shield 10% Spirit Magic: Bludgeon (4pts) Rune Spells: Healing Trance (1pts) Melee Attacks: Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Grapple 20% Special+1D4 SR 8 0/0 HP Ranged Attacks: Light Crossbow 20% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Korharl Key-Keep ** Runes: Death Man Darkness Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Kyger Litor STR: 12, CON: 12, SIZ: 19, DEX: 12, INT: 8, POW: 6, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Reputation 5%, Cults: Kyger Litor - Initiate - Rune Points: 1 Runes: Earth 20%, Darkness 60%, Air 10%, Death 75%, Man 75%, Skills: Spirit Combat 125%, Sing 45%, Climb 45%, Jump 41%, Farm 35%, Medium Shield 35%, Homeland Lore (Local) 25%, Speak (Spiritspeech) 25%, Scan 20%, Search 20%, Speak (Darktongue) 20%, Charm 20%, Dance 20%, Crossbows 20% Spirit Magic: Bludgeon (4pts) Rune Spells: Healing Trance (1pts) Attacks: Grapple 20% Special+1D4 SR 8 0/0 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Light Crossbow 20% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,