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--- xxxx --- Runes: Air Earth Man Type: Player Character Homeland: Sartar Occupation: Thief Initiate of Cult: Yinkin Standard of Living: Poor Income: 30 L Ransom: 250 L Description: yyy Stats: Strength: 16 (80%) Constitution: 13 (65%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Darkness 70% Air 100% Earth 80% Power Runes: Death 50% Truth 50% Stasis 25% Disorder 50% Fertility 50% Harmony 50% Illusion 50% Movement 75% Man 75% Beast 25% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 37% Drive (Chariot) 10% Jump 63% Ride (Horse) 10% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 35% Fast Talk 45% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Beastspeech) 15% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 40% **Manipulation (+10%)** Conceal 40% Craft (Arms) 20% Devise 25% Play Instrument 15% Sleight 50% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 30% **Stealth (+10%)** Hide 65% Move Quietly 60% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 60% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 40% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 50% Melee Attacks: Dagger 35% 1D4+2+1D4 SR 7 6/6 HP Broadsword 60% 1D8+1+1D4 SR 5 12/12 HP Small Shield 50% 1D3+1D4 SR 6 8/8 HP Ranged Attacks: Composite Bow 40% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 1 4/4 HP (13-15) - R Arm Armor: 1 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 1 5/5 HP (5-8) - L Leg Armor: 1 5/5 HP (1-4) - R Leg Armor: 1 5/5 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** xxxx ** Runes: Air Earth Man Homeland: Sartar, Occupation: Thief, Initiate of Cult: Yinkin STR: 16, CON: 13, SIZ: 12, DEX: 16, INT: 13, POW: 11, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 5%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Darkness 70%, Air 100%, Earth 80%, Man 75%, Beast 25%, Movement 75%, Death 50%, Truth 50%, Stasis 25%, Disorder 50%, Harmony 50%, Illusion 50%, Fertility 50%, Skills: Hide 65%, Jump 63%, Broadsword 60%, Move Quietly 60%, Climb 55%, Speak (Heortling) 50%, Sleight 50%, Small Shield 50%, Fast Talk 45%, Composite Bow 40%, Medium Shield 40%, Worship (Yinkin) 40%, Conceal 40%, Dodge 37% Attacks: Dagger 35% 1D4+2+1D4 SR 7 6/6 HP Broadsword 60% 1D8+1+1D4 SR 5 12/12 HP Small Shield 50% 1D3+1D4 SR 6 8/8 HP Composite Bow 40% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 1 4/4 HP (13-15) - R Arm Armor: 1 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 1 5/5 HP (5-8) - L Leg Armor: 1 5/5 HP (1-4) - R Leg Armor: 1 5/5 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,