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Yolick
Full Character
Stat Block
--- Yolick --- Runes: Illusion Disorder Darkness Type: Player Character Homeland: Blackfeather Occupation: Bandit Initiate of Cult: Eurmal Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Stats: Strength: 13 (65%) Constitution: 14 (70%) Size: 9 (45%) Dexterity: 16 (80%) Intelligence: 18 (90%) Power: 10 (50%) Charisma: 22 (110%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Devotion 60% Reputation 5% Hate (Authority) 70% Fear 60% Love 60% Honor 60% Loyalty 60% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Water 25% Darkness 70% Air 45% Power Runes: Beast 50% Illusion 85% Fertility 50% Death 60% Stasis 40% Disorder 85% Movement 60% Man 50% Truth 15% Harmony 15% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 67% Drive (Chariot) 10% Jump 53% Ride (Horse) 10% Swim 20% **Communication (+20%)** Act 25% Art 25% Bargain 25% Charm 70% Dance 30% Disguise 35% Fast Talk 85% Intimidate 45% Intrigue 25% Orate 30% Sing 30% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Eurmal) 50% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Animal) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 55% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Eurmal) 55% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 25% **Stealth (+15%)** Hide 55% Move Quietly 35% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 35% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 75% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 40% Spirit Magic: Heal (0pts) Glamour (0pts) Bladesharp (0pts) Demoralize (0pts) Disruption (0pts) Rune Spells: Reflection (1pts) Illusory Sight (1pts) Illusory Sound (1pts) Illusory Motion (1pts) Illusory Substance (1pts) Melee Attacks: Throwing Dagger 30% 1D4 SR 7 6/6 HP Fist 40% 1D3 SR 7 0/0 HP Shortsword 35% 1D6+1 SR 6 12/12 HP Small Shield 40% 1D3 SR 6 8/8 HP Ranged Attacks: Thrown Rock 30% 1D4 SR 1 20/20 HP Rng 20 Thrown Dagger 75% 1D4 SR 1 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Yolick ** Runes: Illusion Disorder Darkness Homeland: Blackfeather, Occupation: Bandit, Initiate of Cult: Eurmal STR: 13, CON: 14, SIZ: 9, DEX: 16, INT: 18, POW: 10, CHA: 22, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 5%, Hate (Authority) 70%, Fear 60%, Love 60%, Honor 60%, Loyalty 60%, Devotion 60%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Air 45%, Water 25%, Darkness 70%, Stasis 40%, Disorder 85%, Movement 60%, Death 60%, Man 50%, Truth 15%, Harmony 15%, Illusion 85%, Fertility 50%, Beast 50%, Skills: Fast Talk 85%, Dagger, Throwing 75%, Charm 70%, Dodge 67%, Hide 55%, Worship (Eurmal) 55%, Survival 55%, Jump 53%, Cult Lore (Eurmal) 50%, Climb 45%, Intimidate 45%, Crossbows 40%, Fist 40%, Homeland Lore (Local) 40% Spirit Magic: Heal (0pts), Glamour (0pts), Bladesharp (0pts), Demoralize (0pts), Disruption (0pts) Rune Spells: Illusory Sight (1pts), Illusory Sound (1pts), Illusory Motion (1pts), Illusory Substance (1pts), Reflection (1pts) Attacks: Fist 40% 1D3 SR 7 0/0 HP Shortsword 35% 1D6+1 SR 6 12/12 HP Small Shield 40% 1D3 SR 6 8/8 HP Throwing Dagger 30% 1D4 SR 7 6/6 HP Thrown Rock 30% 1D4 SR 1 20/20 HP Rng 20 Thrown Dagger 75% 1D4 SR 1 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,