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Dastan
Full Character
Stat Block
--- Dastan --- Runes: Fertility Disorder Fire/Sky Type: Player Character Homeland: Grazelands Occupation: Herder Initiate of Cult: Yelm Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Dastan is Impolite and Impartial. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 11 (55%) Size: 11 (55%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Hit Points: 11 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Loyalty (Feathered Horse Queen) 60% Reputation 5% Love (Family) 60% **Cults: Yelm - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 70% Air 40% Power Runes: Disorder 75% Fertility 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 65% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 20% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 20% Orate 15% Sing 25% Speak (Firespeech) 25% Speak (Heortling) 0% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 20% Customs (Grazeland Pony Breeders) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 85% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 55% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 20% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 60% Battle Axe 20% Broadsword 30% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 60% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 35% Small Shield 40% Spirit Magic: Befuddle (2pts) Disruption (1pts) Rune Spells: Summon Fire Elemental (1pts) Melee Attacks: Long Spear 60% 1D10+1 SR 4 10/10 HP Small Shield 40% 1D3 SR 7 8/8 HP Ranged Attacks: Composite Bow 60% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Dastan ** Runes: Fertility Disorder Fire/Sky Homeland: Grazelands, Occupation: Herder, Initiate of Cult: Yelm STR: 13, CON: 11, SIZ: 11, DEX: 13, INT: 14, POW: 12, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 5%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Loyalty (Feathered Horse Queen) 60%, Cults: Yelm - Initiate - Rune Points: 1 Runes: Air 40%, Darkness 20%, Fire/Sky 70%, Fertility 75%, Disorder 75%, Skills: Herd 85%, Climb 65%, Composite Bow 60%, 2H Spear 60%, Speak (Pure Horse Tongue) 55%, Peaceful Cut 55%, Jump 44%, Scan 40%, Small Shield 40%, Large Shield 35%, Crossbows 35%, Grapple 35%, Fist 35%, Homeland Lore (Local) 35% Spirit Magic: Befuddle (2pts), Disruption (1pts) Rune Spells: Summon Fire Elemental (1pts) Attacks: Small Shield 40% 1D3 SR 7 8/8 HP Long Spear 60% 1D10+1 SR 4 10/10 HP Composite Bow 60% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,