The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Jardars Brightspear
Full Character
Stat Block
--- Jardars Brightspear --- Runes: Harmony Death Darkness Type: Player Character Homeland: Grazelands Occupation: Heavy Cavalry Rune Lord of Cult: (Fonrit) Orjethulut Standard of Living: Free Income: 60 L Ransom: 500 L Description: Jardars Brightspear is Dull and Remorseful. He is a Epic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Unit) 60% Loyalty (Temple) 60% Loyalty (Feathered Horse Queen) 60% Reputation 29% Love (Family) 60% Loyalty (Clan) 60% **Cults: (Fonrit) Orjethulut - Rune Lord - Rune Points: 8 Elemental Runes: Darkness 90% Fire/Sky 10% Air 60% Power Runes: Death 95% Harmony 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 33% Drive (Chariot) 10% Jump 87% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 60% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 15% Animal Lore 10% Battle 85% Bureacracy 0% Celestial Lore 10% Cult Lore ((Fonrit) Orjethulut) 65% Cult Lore (Orlanth) 0% Customs (Grazeland Pony Breeders) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 45% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship ((Fonrit) Orjethulut) 45% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 65% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 55% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 100% Battle Axe 20% Broadsword 115% Dagger 35% Fist 60% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 90% Rapier 15% Shortsword 20% Whip 55% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 55% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 35% Small Shield 75% Spirit Magic: Repair (1pts) Bladesharp (12pts) Rune Spells: Bind Ghost (1pts) True Weapon (1pts) Turn Undead (1pts) Detect Truth (1pts) Sever Spirit (3pts) Sword Trance (1pts) Oath (2pts) Shield (1pts) Melee Attacks: Broadsword 115% 1D8+1+1D4 SR 5 12/12 HP Small Shield 75% 1D3+1D4 SR 6 8/8 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Jardars Brightspear ** Runes: Harmony Death Darkness Homeland: Grazelands, Occupation: Heavy Cavalry, Rune Lord of Cult: (Fonrit) Orjethulut STR: 12, CON: 15, SIZ: 15, DEX: 14, INT: 14, POW: 12, CHA: 13, Derived Stats: Hit Points: 16, Magic Points: 12, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Unit) 60%, Loyalty (Temple) 60%, Loyalty (Feathered Horse Queen) 60%, Reputation 29%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: (Fonrit) Orjethulut - Rune Lord - Rune Points: 8 Runes: Air 60%, Darkness 90%, Fire/Sky 10%, Harmony 95%, Death 95%, Skills: Broadsword 115%, 2H Spear 100%, Quarterstaff 90%, Jump 87%, Battle 85%, Climb 85%, Small Shield 75%, Listen 65%, Cult Lore ((Fonrit) Orjethulut) 65%, Scan 65%, Intimidate 60%, Fist 60%, Speak (Pure Horse Tongue) 55%, 1H Spear 55% Spirit Magic: Repair (1pts), Bladesharp (12pts) Rune Spells: Shield (1pts), Bind Ghost (1pts), True Weapon (1pts), Turn Undead (1pts), Detect Truth (1pts), Sever Spirit (3pts), Sword Trance (1pts), Oath (2pts) Attacks: Small Shield 75% 1D3+1D4 SR 6 8/8 HP Broadsword 115% 1D8+1+1D4 SR 5 12/12 HP Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,