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Bachan Budur
Full Character
Stat Block
--- Bachan Budur --- Runes: Movement Disorder Air Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Orlanth Adventurous Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: a somewhat dishevelled yet charming bandit and road man closed helm heavy scale hauberk plate legs heavy scale vambraces Stats: Strength: 20 (100%) Constitution: 12 (60%) Size: 13 (65%) Dexterity: 12 (60%) Intelligence: 12 (60%) Power: 12 (60%) Charisma: 11 (55%) Derived Stats: Hit Points: 13 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D6 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Authority) 60% Devotion (Orlanth) 60% Reputation 5% Honor (Band) 60% Hate (Lunars) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 20% Air 70% Power Runes: Movement 75% Truth 50% Stasis 25% Harmony 25% Illusion 50% Man 50% Beast 50% Death 50% Disorder 75% Fertility 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 41% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 35% Intrigue 5% Orate 35% Sing 45% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+0%)** Animal Lore 5% Battle 10% Celestial Lore 5% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 22% Game 15% Herd 15% Homeland Lore (Local) 30% Lore (Plant) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Survival 45% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 45% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 30% Track 25% **Stealth (-5%)** Hide 66% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 79% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 79% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 72% Small Shield 20% Spirit Magic: Firearrow (3d6) (2pts) Bladesharp (+5% + 1) (2pts) Heal (2pts) Protection (2pts) Multimissile (2pts) Rune Spells: Leap (1pts) Shield (1pts) Dark Walk (1pts) Melee Attacks: Broadsword 79% 1D8+1+1D6 SR 7 12/12 HP Medium Shield 72% 1D4+1D6 SR 8 12/12 HP Ranged Attacks: Composite Bow 79% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 -4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L closed helm heavy scale vambraces heavy scale hauberk plate legs kopice with BS 1
** Bachan Budur ** Runes: Movement Disorder Air Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Orlanth Adventurous STR: 20, CON: 12, SIZ: 13, DEX: 12, INT: 12, POW: 12, CHA: 11, Derived Stats: Damage Bonus: +1D6, Hit Points: 13, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Devotion (Orlanth) 60%, Reputation 5%, Honor (Band) 60%, Hate (Lunars) 60%, Love (Family) 70%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 20%, Air 70%, Man 50%, Beast 50%, Death 50%, Disorder 75%, Fertility 50%, Truth 50%, Stasis 25%, Harmony 25%, Illusion 50%, Movement 75%, Skills: Composite Bow 79%, Broadsword 79%, Medium Shield 72%, Hide 66%, Sing 45%, Survival 45%, Spirit Combat 45%, Climb 45%, Jump 41%, Intimidate 35%, Orate 35%, Dodge 33%, Dagger 30%, Crossbows 30% Spirit Magic: Heal (2pts), Protection (2pts), Multimissile (2pts), Firearrow (3d6) (2pts), Bladesharp (+5% + 1) (2pts) Rune Spells: Leap (1pts), Shield (1pts), Dark Walk (1pts) Attacks: Broadsword 79% 1D8+1+1D6 SR 7 12/12 HP Medium Shield 72% 1D4+1D6 SR 8 12/12 HP Composite Bow 79% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 -4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L, closed helm heavy scale vambraces, heavy scale hauberk, plate legs , kopice with BS 1,