The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Kanth
Full Character
Stat Block
--- Kanth --- Runes: Truth Movement Air Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kanth is Erratic and Rawboned. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 8 (40%) Size: 15 (75%) Dexterity: 9 (45%) Intelligence: 17 (85%) Power: 7 (35%) Charisma: 6 (30%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 9 Healing Rate: 2 Magic Points: 7 Movement: Ground: 8 Passions & Reputations: Reputation 10% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Air 70% Darkness 20% Fire/Sky 40% Power Runes: Truth 75% Movement 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 45% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 40% Sing 40% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+10%)** Alchemy 20% Animal Lore 15% Battle 60% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 35% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 65% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 65% Pole Lasso 15% Rock 55% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Strength (2pts) Bladesharp (2pts) Disruption (1pts) Detect Enemies (1pts) Rune Spells: Dismiss Air Elemental (1pts) Melee Attacks: 1H Battle Axe 65% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 65% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Kanth ** Runes: Truth Movement Air Homeland: Sartar, Occupation: Heavy Cavalry, Initiate of Cult: Orlanth STR: 12, CON: 8, SIZ: 15, DEX: 9, INT: 17, POW: 7, CHA: 6, Derived Stats: Magic Points: 7, Damage Bonus: +1D4, Hit Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Darkness 20%, Fire/Sky 40%, Air 70%, Truth 75%, Movement 75%, Skills: Battle Axe 65%, Javelin 65%, Battle 60%, Rock 55%, Speak (Heortling) 50%, Ride (Horse) 45%, Listen 45%, Scan 45%, Homeland Lore (Local) 40%, Climb 40%, Farm 40%, Orate 40%, Sing 40%, Medium Shield 40% Spirit Magic: Strength (2pts), Bladesharp (2pts), Disruption (1pts), Detect Enemies (1pts) Rune Spells: Dismiss Air Elemental (1pts) Attacks: 1H Battle Axe 65% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 65% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,