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Nerea
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Stat Block
--- Nerea --- Runes: Air Earth Man Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Orlanth Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Guerrera atlética de 1,89 de altura, piel morena y cabello pelirrojo entrenada para hacer frente al enemigo en fragor de la batalla, jamás dejara a un hermano de sangre atras. Stats: Strength: 17 (85%) Constitution: 15 (75%) Size: 11 (55%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 8 (40%) Charisma: 13 (65%) Derived Stats: Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Sartar) 60% Reputation 23% Love (Family) 60% Loyalty (Tribe) 60% Hate (Praxianos) 60% Loyalty (Templo) 60% Devotion (Orlanth) 60% Loyalty (Pharandros) 60% Honor (Reina Equina Emplumada) 70% Honor 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 100% Moon 20% Earth 80% Water 20% Darkness 20% Fire/Sky 40% Power Runes: Man 80% Spirit 50% Harmony 30% Chaos 30% Plant 20% Truth 10% Movement 50% Death 40% Undeath 50% Dragonewt 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Ride (Antílope Sable) 30% Ride (Horse) 25% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 30% Orate 85% Sing 35% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Lengua Comercial) 15% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 50% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Customs (Administrar) 15% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Heortlinga) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 15% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Insight (Human) 60% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 55% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 50% Dagger 50% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 55% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 55% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 85% Small Shield 30% Spirit Magic: Heal (0pts) Mobility (0pts) Protection (0pts) Dispel Magic (0pts) Detect Enemies (1pts) Rune Spells: Increase/Decrease Wind (1pts) Wind Warp (1pts) Summons of Evil (3pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Dagger 50% 1D4+2+1D4 SR 8 6/6 HP Long Spear 30% 1D10+1+1D4 SR 4 10/10 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Rock 30% 1D4+1D2 SR 2 20/20 HP Rng 20 Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Dagger 25% 1D4+1D2 SR 2 6/6 HP Rng 20 Self Bow 20% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Nerea ** Runes: Air Earth Man Homeland: Sartar, Occupation: Noble, Initiate of Cult: Orlanth STR: 17, CON: 15, SIZ: 11, DEX: 13, INT: 15, POW: 8, CHA: 13, Derived Stats: Magic Points: 8, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 23%, Loyalty (Clan) 60%, Loyalty (Sartar) 60%, Honor (Reina Equina Emplumada) 70%, Honor 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Hate (Praxianos) 60%, Loyalty (Templo) 60%, Devotion (Orlanth) 60%, Loyalty (Pharandros) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Water 20%, Darkness 20%, Fire/Sky 40%, Air 100%, Moon 20%, Earth 80%, Man 80%, Spirit 50%, Harmony 30%, Chaos 30%, Plant 20%, Truth 10%, Movement 50%, Death 40%, Undeath 50%, Dragonewt 50%, Skills: Orate 85%, Medium Shield 85%, Insight (Human) 60%, Shortsword 55%, Composite Bow 55%, Speak (Heortling) 55%, 1H Spear 55%, Dagger 50%, Battle 50%, Broadsword 50%, Climb 50%, Jump 49%, Manage Household 45%, Grapple 40% Spirit Magic: Heal (0pts), Mobility (0pts), Protection (0pts), Dispel Magic (0pts), Detect Enemies (1pts) Rune Spells: Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts), Wind Warp (1pts), Summons of Evil (3pts), Summon Air Elemental (1pts) Attacks: Dagger 50% 1D4+2+1D4 SR 8 6/6 HP Long Spear 30% 1D10+1+1D4 SR 4 10/10 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Dagger 25% 1D4+1D2 SR 2 6/6 HP Rng 20 Self Bow 20% 1D6+1 SR 2 5/5 HP Rng 80 Thrown Rock 30% 1D4+1D2 SR 2 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,