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Kanstaval the Red-Wind
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Stat Block
--- Kanstaval the Red-Wind --- Runes: Fertility Beast Air Type: Player Character Homeland: Old Tarsh Occupation: Crafter Initiate of Cult: Yinkin Standard of Living: Free Income: 80 L Ransom: 500 L Description: Kanstaval the Red-Wind is Guarded and Calculating. He is a Heroic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 15 (75%) Size: 12 (60%) Dexterity: 9 (45%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 11 (55%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Guild) 60% Loyalty (Tribe) 60% Loyalty (Shaker Temple) 60% Reputation 17% Love (Family) 60% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 80% Earth 50% Power Runes: Fertility 85% Beast 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 10% Swim 15% **Communication (+0%)** Act 5% Art 15% Bargain 15% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Beastspeech) 40% Speak (Heortling) 0% Speak (Tarshite) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 40% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 25% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 70% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 25% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 30% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 25% Dagger 30% Fist 30% Grapple 70% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 40% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Glamour (2pts) Mobility (1pts) Disruption (1pts) Detect Life (1pts) Heal (1pts) Rune Spells: Catseye (1pts) Charisma (1pts) Divination (1pts) Melee Attacks: Grapple 70% Special SR 9 0/0 HP Medium Shield 45% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Set of tools Crafted goods worth 100 L 20 L in coin Cultural weapon
** Kanstaval the Red-Wind ** Runes: Fertility Beast Air Homeland: Old Tarsh, Occupation: Crafter, Initiate of Cult: Yinkin STR: 12, CON: 15, SIZ: 12, DEX: 9, INT: 14, POW: 11, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Guild) 60%, Loyalty (Tribe) 60%, Loyalty (Shaker Temple) 60%, Reputation 17%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Air 80%, Earth 50%, Fire/Sky 60%, Beast 85%, Fertility 85%, Skills: Manage Household 70%, Grapple 70%, Climb 65%, Speak (Tarshite) 50%, Medium Shield 45%, Speak (Beastspeech) 40%, Axe, Throwing 40%, Cult Lore (Yinkin) 40%, Insight (Human) 35%, Spirit Combat 35%, Homeland Lore (Local) 35%, Search 30%, Track 30%, Scan 30% Spirit Magic: Glamour (2pts), Mobility (1pts), Disruption (1pts), Detect Life (1pts), Heal (1pts) Rune Spells: Catseye (1pts), Charisma (1pts), Divination (1pts) Attacks: Grapple 70% Special SR 9 0/0 HP Medium Shield 45% 1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Set of tools, Crafted goods worth 100 L, 20 L in coin, Cultural weapon,