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Hendkar
Full Character
Stat Block
--- Hendkar --- Runes: Disorder Fertility Air Type: Player Character Homeland: Prax: Pol-Joni Occupation: Hunter Initiate of Cult: Yelm Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Hendkar is Compassionate and Obliging. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 10 (50%) Size: 10 (50%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 14 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 5% Hate (Chaos) 60% Love (Family) 60% **Cults: Yelm - Initiate - Rune Points: 1 Elemental Runes: Moon 40% Earth 20% Air 70% Power Runes: Disorder 75% Fertility 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Firespeech) 20% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 20% Customs (Heortling) 0% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 45% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 40% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 30% Battle Axe 15% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 30% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 60% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 35% Small Shield 20% Spirit Magic: Heal (1pts) Light (1pts) Farsee (1pts) Firearrow (2pts) Disruption (1pts) Rune Spells: Dismiss Fire Elemental (1pts) Melee Attacks: Fist 30% 1D3 SR 9 0/0 HP Medium Shield 35% 1D4 SR 8 12/12 HP Ranged Attacks: Composite Bow 60% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Hendkar ** Runes: Disorder Fertility Air Homeland: Prax: Pol-Joni, Occupation: Hunter, Initiate of Cult: Yelm STR: 13, CON: 10, SIZ: 10, DEX: 10, INT: 13, POW: 14, CHA: 12, Derived Stats: Hit Points: 10, Magic Points: 14, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Reputation 5%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Yelm - Initiate - Rune Points: 1 Runes: Air 70%, Moon 40%, Earth 20%, Fertility 75%, Disorder 75%, Skills: Composite Bow 60%, Spirit Combat 55%, Animal Lore 50%, Speak (Praxian) 50%, Scan 50%, Worship (Yelm) 45%, Climb 40%, Listen 40%, Track 40%, Herd 40%, Medium Shield 35%, Homeland Lore (Local) 35%, 2H Spear 30%, Grapple 30% Spirit Magic: Heal (1pts), Light (1pts), Farsee (1pts), Firearrow (2pts), Disruption (1pts) Rune Spells: Dismiss Fire Elemental (1pts) Attacks: Fist 30% 1D3 SR 9 0/0 HP Medium Shield 35% 1D4 SR 8 12/12 HP Composite Bow 60% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,