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Kendessa Lona the Upright
Full Character
Stat Block
--- Kendessa Lona the Upright --- Runes: Death Movement Earth Type: Player Character Homeland: Prax: Pol-Joni Occupation: Bandit Initiate of Cult: Babeester Gor Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Kendessa Lona the Upright is Flakey and Joyous. She is a Heroic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 12 (60%) Size: 11 (55%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 15 (75%) Charisma: 9 (45%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 70% Loyalty (Tribe) 60% Devotion (Babeester Gor) 60% Reputation 11% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 10% Earth 80% Power Runes: Death 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 35% Intrigue 5% Orate 10% Sing 10% Speak (Earthtongue) 10% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 30% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 85% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 25% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 40% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+10%)** Hide 75% Move Quietly 20% **Melee (+10%)** 1H Axe 35% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 35% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 35% Dagger 90% Fist 35% Grapple 35% Greatsword 15% Kick 35% Kopis 20% Lance 25% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 50% Small Shield 35% Spirit Magic: Strength (2pts) Disruption (1pts) Detect Enemies (1pts) Heal (5pts) Vigor (2pts) Rune Spells: Slash (1pts) Earth Shield (3pts) Summon Earth Elemental (1pts) Melee Attacks: Dagger 90% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Kendessa Lona the Upright ** Runes: Death Movement Earth Homeland: Prax: Pol-Joni, Occupation: Bandit, Initiate of Cult: Babeester Gor STR: 15, CON: 12, SIZ: 11, DEX: 13, INT: 13, POW: 15, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 11%, Hate (Chaos) 60%, Love (Family) 70%, Loyalty (Tribe) 60%, Devotion (Babeester Gor) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Darkness 40%, Air 10%, Earth 80%, Death 85%, Movement 85%, Skills: Dagger 90%, Survival 85%, Hide 75%, Climb 55%, Jump 54%, Medium Shield 50%, Herd 50%, Speak (Praxian) 50%, Spirit Combat 45%, Conceal 40%, Crossbows 35%, Homeland Lore (Local) 35%, Intimidate 35%, Kick 35% Spirit Magic: Heal (5pts), Vigor (2pts), Strength (2pts), Disruption (1pts), Detect Enemies (1pts) Rune Spells: Slash (1pts), Earth Shield (3pts), Summon Earth Elemental (1pts) Attacks: Dagger 90% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,