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Ardestalsyn Red Wench
Full Character
Stat Block
--- Ardestalsyn Red Wench --- Runes: Death Man Earth Type: Player Character Homeland: Prax: Pol-Joni Occupation: Bandit Rune Lord of Cult: Babeester Gor Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Ardestalsyn Red Wench is Decent and Lackadaisical. She is a Epic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 13 (65%) Size: 16 (80%) Dexterity: 12 (60%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 17 (85%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Hate (Authority) 60% Devotion (Babeester Gor) 60% Reputation 24% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% **Cults: Babeester Gor - Rune Lord - Rune Points: 8 Elemental Runes: Earth 90% Air 70% Power Runes: Man 95% Death 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 61% Ride (Horse) 5% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 85% Intrigue 15% Orate 20% Sing 20% Speak (Earthtongue) 20% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 65% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 55% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 100% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 80% Scan 40% Search 30% Track 20% **Stealth (+0%)** Hide 65% Move Quietly 10% **Melee (+5%)** 1H Axe 105% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 40% 2H Hammer 10% 2H Mace 15% 2H Spear 90% Battle Axe 15% Broadsword 30% Dagger 55% Fist 40% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 20% Pike 20% Quarterstaff 60% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 50% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 40% Throwing Dagger 15% Thrown Axe 40% **Shield (+5%)** Large Shield 20% Medium Shield 85% Small Shield 20% Spirit Magic: Vigor (2pts) Bladesharp (12pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Summon Earth Elemental (1pts) Slash (1pts) Shield (1pts) Berserker (2pts) Axe Trance (1pts) Earth Shield (3pts) Melee Attacks: Small Axe 105% 1D6+1+1D4 SR 8 6/6 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Ardestalsyn Red Wench ** Runes: Death Man Earth Homeland: Prax: Pol-Joni, Occupation: Bandit, Rune Lord of Cult: Babeester Gor STR: 15, CON: 13, SIZ: 16, DEX: 12, INT: 16, POW: 12, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 24%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Devotion (Babeester Gor) 60%, Cults: Babeester Gor - Rune Lord - Rune Points: 8 Runes: Earth 90%, Air 70%, Man 95%, Death 95%, Skills: 1H Axe 105%, Survival 100%, 2H Spear 90%, Intimidate 85%, Spirit Combat 85%, Medium Shield 85%, Listen 80%, Hide 65%, Herd 65%, Jump 61%, Speak (Praxian) 60%, Quarterstaff 60%, Dagger 55%, Peaceful Cut 55% Spirit Magic: Bladesharp (12pts), Demoralize (2pts), Disruption (1pts), Vigor (2pts) Rune Spells: Slash (1pts), Shield (1pts), Berserker (2pts), Axe Trance (1pts), Earth Shield (3pts), Summon Earth Elemental (1pts) Attacks: Small Axe 105% 1D6+1+1D4 SR 8 6/6 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,