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Entargsdottir
Full Character
Stat Block
--- Entargsdottir --- Runes: Movement Death Earth Type: Player Character Homeland: Prax: Impala Rider Occupation: Philosopher Initiate of Cult: Babeester Gor Standard of Living: Free Income: 60 L Ransom: 150 L Description: Entargsdottir is Agreeable and Boorish. She is a Common adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 11 (55%) Size: 12 (60%) Dexterity: 10 (50%) Intelligence: 15 (75%) Power: 17 (85%) Charisma: 14 (70%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 17 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Love (Wisdom) 60% Loyalty (Tribe) 60% Hate (Oathbreakers) 60% Reputation 10% Hate (Chaos) 60% Love (Family) 60% **Cults: Babeester Gor - Initiate - Rune Points: 1 Elemental Runes: Air 20% Earth 60% Fire/Sky 50% Power Runes: Death 75% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 25% Drive (Chariot) 10% Jump 35% Ride (Horse) 10% Ride (Impala) 45% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 35% Dance 20% Disguise 15% Fast Talk 15% Intimidate 45% Intrigue 15% Orate 45% Sing 20% Speak (Earthtongue) 20% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 20% Celestial Lore 15% Cult Lore (Babeester Gor) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Impala Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 20% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Read/Write (Old Tarsh) 60% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 20% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 45% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 25% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 55% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 35% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 30% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 30% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 35% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Strength (2pts) Bladesharp (1pts) Disruption (1pts) Rune Spells: Summon Earth Elemental (1pts) Melee Attacks: Small Axe 55% 1D6+1 SR 9 6/6 HP Small Shield 35% 1D3 SR 8 8/8 HP Ranged Attacks: Composite Bow 35% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Entargsdottir ** Runes: Movement Death Earth Homeland: Prax: Impala Rider, Occupation: Philosopher, Initiate of Cult: Babeester Gor STR: 10, CON: 11, SIZ: 12, DEX: 10, INT: 15, POW: 17, CHA: 14, Derived Stats: Hit Points: 12, Magic Points: 17, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Love (Wisdom) 60%, Loyalty (Tribe) 60%, Hate (Oathbreakers) 60%, Cults: Babeester Gor - Initiate - Rune Points: 1 Runes: Fire/Sky 50%, Air 20%, Earth 60%, Death 75%, Movement 75%, Skills: Read/Write (Old Tarsh) 60%, Speak (Praxian) 60%, Spirit Combat 60%, Climb 55%, 1H Axe 55%, Orate 45%, Worship (Babeester Gor) 45%, Intimidate 45%, Ride (Impala) 45%, Herd 45%, Homeland Lore (Local) 40%, Charm 35%, Fist 35%, Small Shield 35% Spirit Magic: Bladesharp (1pts), Disruption (1pts), Strength (2pts) Rune Spells: Summon Earth Elemental (1pts) Attacks: Small Axe 55% 1D6+1 SR 9 6/6 HP Small Shield 35% 1D3 SR 8 8/8 HP Composite Bow 35% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,