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Keorlgandsson
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Stat Block
--- Keorlgandsson --- Runes: Fertility Beast Moon Type: Player Character Homeland: Prax: Pol-Joni Occupation: Bandit Initiate of Cult: Yelm Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Keorlgandsson is Level and Shiftless. He is a Common adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 15 (75%) Size: 10 (50%) Dexterity: 5 (25%) Intelligence: 11 (55%) Power: 12 (60%) Charisma: 16 (80%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 5 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Magic Points: 12 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 5% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Hate (Authority) 60% **Cults: Yelm - Initiate - Rune Points: 1 Elemental Runes: Air 50% Moon 60% Earth 20% Power Runes: Fertility 75% Beast 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 5% Drive (Chariot) 0% Jump 10% Ride (Horse) 65% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 55% Speak (Firespeech) 40% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 15% Customs (Heortling) 0% Customs (Pol-Joni) 35% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Animal) 10% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 65% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 20% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 15% **Stealth (-5%)** Hide 35% Move Quietly 5% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 0% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 5% Broadsword 20% Dagger 30% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 5% Lance 40% Pike 20% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 10% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 5% Pole Lasso 0% Rock 10% Self Bow 0% Sling 0% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 10% Medium Shield 35% Small Shield 10% Spirit Magic: Firearrow (2pts) Disruption (1pts) Extinguish (1pts) Detect Enemies (1pts) Ignite (1pts) Rune Spells: Shield (1pts) Melee Attacks: Lance 40% 1D10+1 SR 7 10/10 HP Medium Shield 35% 1D4 SR 10 12/12 HP Ranged Attacks: Light Crossbow 20% 2D4+2 SR 5 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Keorlgandsson ** Runes: Fertility Beast Moon Homeland: Prax: Pol-Joni, Occupation: Bandit, Initiate of Cult: Yelm STR: 9, CON: 15, SIZ: 10, DEX: 5, INT: 11, POW: 12, CHA: 16, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Tribe) 60%, Hate (Authority) 60%, Honor 60%, Reputation 5%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Yelm - Initiate - Rune Points: 1 Runes: Air 50%, Moon 60%, Earth 20%, Fertility 75%, Beast 75%, Skills: Survival 65%, Ride (Horse) 65%, Sing 55%, Speak (Praxian) 55%, Spirit Combat 50%, Speak (Firespeech) 40%, Lance 40%, Herd 35%, Hide 35%, Climb 35%, Medium Shield 35%, Customs (Pol-Joni) 35%, Intimidate 30%, Homeland Lore (Local) 30% Spirit Magic: Detect Enemies (1pts), Ignite (1pts), Firearrow (2pts), Disruption (1pts), Extinguish (1pts) Rune Spells: Shield (1pts) Attacks: Lance 40% 1D10+1 SR 7 10/10 HP Medium Shield 35% 1D4 SR 10 12/12 HP Light Crossbow 20% 2D4+2 SR 5 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,