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Broth-windure-Hantik
Full Character
Stat Block
--- Broth-windure-Hantik --- Runes: Death Man Air Type: Player Character Homeland: Prax: Pol-Joni Occupation: Bandit Initiate of Cult: Seven Mothers Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Broth-windure-Hantik is Efficient and Open. He is a Common adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 14 (70%) Size: 13 (65%) Dexterity: 8 (40%) Intelligence: 16 (80%) Power: 6 (30%) Charisma: 8 (40%) Derived Stats: DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Magic Points: 6 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 5% Hate (Chaos) 60% Love (Family) 70% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Air 70% Earth 40% Fire/Sky 20% Power Runes: Man 75% Death 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 0% Swim 10% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 0% Orate 5% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 15% Speak (Praxian) 45% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 35% Customs (Heortling) 0% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 80% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 15% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (-5%)** Hide 45% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 45% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 25% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 30% Small Shield 25% Spirit Magic: Visibility (2pts) Detect Life (1pts) Detect Magic (1pts) Spell Matrix Enchantment (1pts) Rune Spells: Summon Darkness Elemental (1pts) Melee Attacks: Medium Shield 30% 1D4 SR 9 12/12 HP Lance 45% 1D10+1 SR 6 10/10 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Broth-windure-Hantik ** Runes: Death Man Air Homeland: Prax: Pol-Joni, Occupation: Bandit, Initiate of Cult: Seven Mothers STR: 9, CON: 14, SIZ: 13, DEX: 8, INT: 16, POW: 6, CHA: 8, Derived Stats: Hit Points: 15, Magic Points: 6, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 5%, Hate (Chaos) 60%, Love (Family) 70%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Earth 40%, Fire/Sky 20%, Air 70%, Man 75%, Death 75%, Skills: Survival 80%, Herd 50%, Speak (Praxian) 45%, Lance 45%, Hide 45%, Cult Lore (Seven Mothers) 35%, Spirit Combat 35%, Climb 35%, Homeland Lore (Local) 35%, Medium Shield 30%, Scan 30%, Peaceful Cut 30%, Listen 30%, Customs (Pol-Joni) 30% Spirit Magic: Visibility (2pts), Detect Life (1pts), Detect Magic (1pts), Spell Matrix Enchantment (1pts) Rune Spells: Summon Darkness Elemental (1pts) Attacks: Lance 45% 1D10+1 SR 6 10/10 HP Medium Shield 30% 1D4 SR 9 12/12 HP Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,