The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Arrella Red-Fur
Full Character
Stat Block
--- Arrella Red-Fur --- Runes: Truth Death Darkness Type: Player Character Homeland: Prax: Pol-Joni Occupation: Bandit Initiate of Cult: (Fonrit) Orjethulut Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Arrella Red-Fur is Easygoing and Snob. She is a Common adventurer. (She/Her) Stats: Strength: 5 (25%) Constitution: 11 (55%) Size: 12 (60%) Dexterity: 13 (65%) Intelligence: 10 (50%) Power: 13 (65%) Charisma: 8 (40%) Derived Stats: Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Reputation 5% Hate (Chaos) 60% Love (Family) 60% Loyalty (Band) 60% Loyalty (Tribe) 60% Devotion (Orjethulut) 60% **Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 1 Elemental Runes: Moon 40% Earth 20% Darkness 60% Air 10% Power Runes: Death 75% Truth 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 45% Swim 20% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 35% Intrigue 0% Orate 5% Sing 5% Speak (Heortling) 0% Speak (Praxian) 45% Speak (Tradetalk) 5% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore ((Fonrit) Orjethulut) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Pol-Joni) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Plant) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 65% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 25% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship ((Fonrit) Orjethulut) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 15% **Stealth (+5%)** Hide 55% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 30% Dagger 70% Fist 30% Grapple 30% Greatsword 85% Kick 20% Kopis 15% Lance 20% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 45% Small Shield 20% Spirit Magic: Heal (2pts) Disruption (1pts) Protection (2pts) Rune Spells: True Weapon (1pts) Melee Attacks: Greatsword 85% 2D8 SR 5 12/12 HP Medium Shield 45% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Arrella Red-Fur ** Runes: Truth Death Darkness Homeland: Prax: Pol-Joni, Occupation: Bandit, Initiate of Cult: (Fonrit) Orjethulut STR: 5, CON: 11, SIZ: 12, DEX: 13, INT: 10, POW: 13, CHA: 8, Derived Stats: Magic Points: 13, Damage Bonus: 0, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 5%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Tribe) 60%, Devotion (Orjethulut) 60%, Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 1 Runes: Darkness 60%, Air 10%, Moon 40%, Earth 20%, Truth 75%, Death 75%, Skills: Greatsword 85%, Dagger 70%, Survival 65%, Hide 55%, Climb 55%, Ride (Horse) 45%, Spirit Combat 45%, Medium Shield 45%, Speak (Praxian) 45%, Jump 44%, Herd 35%, Intimidate 35%, Dodge 31%, Crossbows 30% Spirit Magic: Disruption (1pts), Protection (2pts), Heal (2pts) Rune Spells: True Weapon (1pts) Attacks: Medium Shield 45% 1D4 SR 7 12/12 HP Greatsword 85% 2D8 SR 5 12/12 HP Light Crossbow 30% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,