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Rakelal
Full Character
Stat Block
--- Rakelal --- Runes: Man Disorder Earth Type: Player Character Homeland: Prax: Pol-Joni Occupation: Bandit Initiate of Cult: Daka Fal Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Rakelal is Heart Broken and Smiling. They is a Heroic adventurer. (They/Them) Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 17 (85%) Dexterity: 9 (45%) Intelligence: 14 (70%) Power: 16 (80%) Charisma: 17 (85%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+3 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Hate (Authority) 60% Loyalty (Shaman) 60% Reputation 12% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% **Cults: Daka Fal - Initiate - Rune Points: 3 Elemental Runes: Air 50% Earth 80% Darkness 60% Power Runes: Disorder 85% Man 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 13% Drive (Chariot) 0% Jump 22% Ride (Horse) 0% Swim 10% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 15% Orate 20% Sing 30% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Spiritspeech) 60% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Daka Fal) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 90% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Daka Fal) 30% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (-5%)** Hide 35% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 35% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 30% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 95% Small Shield 20% Spirit Magic: Farsee (9pts) Dispel Magic (1pts) Rune Spells: Axis Mundi (1pts) Summon Spirit Teacher (2pts) Summon Specific Ancestor (1pts) Melee Attacks: Dagger 30% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 95% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Rakelal ** Runes: Man Disorder Earth Homeland: Prax: Pol-Joni, Occupation: Bandit, Initiate of Cult: Daka Fal STR: 12, CON: 13, SIZ: 17, DEX: 9, INT: 14, POW: 16, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 12%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Loyalty (Shaman) 60%, Cults: Daka Fal - Initiate - Rune Points: 3 Runes: Darkness 60%, Air 50%, Earth 80%, Man 85%, Disorder 85%, Skills: Medium Shield 95%, Spirit Combat 90%, Speak (Spiritspeech) 60%, Speak (Praxian) 60%, Survival 60%, Herd 40%, Intimidate 35%, Hide 35%, Climb 35%, Cult Lore (Daka Fal) 35%, 2H Axe 35%, Homeland Lore (Local) 35%, Scan 30%, Crossbows 30% Spirit Magic: Farsee (9pts), Dispel Magic (1pts) Rune Spells: Axis Mundi (1pts), Summon Spirit Teacher (2pts), Summon Specific Ancestor (1pts) Attacks: Dagger 30% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 95% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,