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Korgorscar
Full Character
Stat Block
--- Korgorscar --- Runes: Air Movement Harmony Type: Player Character Homeland: Prax: Pol-Joni Occupation: Bandit Initiate of Cult: Orlanth Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Korgorscar is Sexual and Puzzled. He is a Heroic adventurer. (He/Him) Stats: Strength: 18 (90%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 16 (80%) Intelligence: 15 (75%) Power: 10 (50%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 10% Hate (Chaos) 70% Love (Family) 60% Loyalty (Band) 60% Loyalty (Tribe) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 60% Air 90% Power Runes: Harmony 85% Movement 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 42% Drive (Chariot) 15% Jump 83% Ride (Horse) 50% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 40% Sing 20% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 85% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+5%)** Hide 45% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 85% Pike 30% Quarterstaff 40% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 80% Small Shield 30% Spirit Magic: Demoralize (2pts) Disruption (1pts) Protection (5pts) Mobility (1pts) Rune Spells: Summons of Evil (3pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Lance 85% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 80% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Korgorscar ** Runes: Air Movement Harmony Homeland: Prax: Pol-Joni, Occupation: Bandit, Initiate of Cult: Orlanth STR: 18, CON: 11, SIZ: 14, DEX: 16, INT: 15, POW: 10, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 10%, Hate (Chaos) 70%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Tribe) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Air 90%, Earth 40%, Fire/Sky 60%, Harmony 85%, Movement 85%, Skills: Lance 85%, Survival 85%, Jump 83%, Medium Shield 80%, Speak (Praxian) 60%, Climb 50%, Ride (Horse) 50%, Hide 45%, Dodge 42%, Grapple 40%, Spirit Combat 40%, Dagger 40%, Fist 40%, Orate 40% Spirit Magic: Mobility (1pts), Demoralize (2pts), Disruption (1pts), Protection (5pts) Rune Spells: Summons of Evil (3pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Lance 85% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 80% 1D4+1D4 SR 6 12/12 HP Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,