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Eoal
Full Character
Stat Block
--- Eoal --- Runes: Beast Disorder Darkness Type: Player Character Homeland: Prax: Pol-Joni Occupation: Light Infantry Initiate of Cult: Telmor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Eoal is Quick and Outgoing. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 12 (60%) Size: 17 (85%) Dexterity: 9 (45%) Intelligence: 11 (55%) Power: 11 (55%) Charisma: 8 (40%) Derived Stats: Hit Points: 14 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Loyalty (Pack Leader) 60% Reputation 10% **Cults: Telmor - Initiate - Rune Points: 1 Elemental Runes: Earth 20% Darkness 60% Air 10% Power Runes: Beast 75% Disorder 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 13% Drive (Chariot) 0% Jump 22% Ride (Horse) 35% Swim 10% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 20% Dance 5% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 15% Sing 30% Speak (Heortling) 0% Speak (Praxian) 45% Speak (Tradetalk) 5% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 15% Customs (Heortling) 0% Customs (Pol-Joni) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 25% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 20% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 20% **Stealth (-10%)** Hide 10% Move Quietly 10% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 50% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 50% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 50% Medium Shield 30% Small Shield 15% Spirit Magic: Spirit Screen (3pts) Ignite (1pts) Bludgeon (1pts) Rune Spells: Wolfrunning (2pts) Melee Attacks: Large Shield 50% 1D6+1D4 SR 7 16/16 HP Lance 50% 1D10+1+1D4 SR 4 10/10 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Eoal ** Runes: Beast Disorder Darkness Homeland: Prax: Pol-Joni, Occupation: Light Infantry, Initiate of Cult: Telmor STR: 12, CON: 12, SIZ: 17, DEX: 9, INT: 11, POW: 11, CHA: 8, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Pack Leader) 60%, Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Cults: Telmor - Initiate - Rune Points: 1 Runes: Earth 20%, Darkness 60%, Air 10%, Beast 75%, Disorder 75%, Skills: Spirit Combat 70%, Composite Bow 50%, Lance 50%, Large Shield 50%, Speak (Praxian) 45%, Battle 40%, Herd 35%, Climb 35%, Listen 35%, Survival 35%, Ride (Horse) 35%, Scan 35%, Sing 30%, Medium Shield 30% Spirit Magic: Ignite (1pts), Bludgeon (1pts), Spirit Screen (3pts) Rune Spells: Wolfrunning (2pts) Attacks: Lance 50% 1D10+1+1D4 SR 4 10/10 HP Large Shield 50% 1D6+1D4 SR 7 16/16 HP Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,