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Merniria
Full Character
Stat Block
--- Merniria --- Runes: Death Movement Darkness Type: Player Character Homeland: Sartar Occupation: Troll Warrior Rune Lord of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Merniria is Serious and Considerate. She is a Epic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 19 (95%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 10 (50%) Charisma: 15 (75%) Derived Stats: Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 29% Love (Family) 60% Loyalty (Clan) 60% Hate (Aldryami) 60% Loyalty (Tribe) 60% **Cults: Humakt - Rune Lord - Rune Points: 8 Elemental Runes: Darkness 90% Air 80% Earth 60% Power Runes: Movement 95% Death 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 80% Dodge 26% Drive (Chariot) 5% Jump 39% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 35% Fast Talk 10% Intimidate 45% Intrigue 10% Orate 15% Sing 60% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 85% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 65% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 60% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 40% Understand Herd Beast 0% Worship (Humakt) 60% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Darksense Scan 15% Insight (Species) 25% Listen 80% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 85% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 45% Fist 45% Grapple 60% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 95% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 100% Medium Shield 90% Small Shield 25% Spirit Magic: Detect Enemies (1pts) Heal (2pts) Parry (1pts) Disruption (1pts) Protection (1pts) Detect Undead (1pts) Rune Spells: True Weapon (1pts) Turn Undead (1pts) Detect Truth (1pts) Sever Spirit (3pts) Sword Trance (1pts) Oath (2pts) Shield (1pts) Bind Ghost (1pts) Melee Attacks: Large Shield 100% 1D6+1D6 SR 6 16/16 HP Two-handed Mace 85% 1D8+2+1D6 SR 6 10/10 HP Ranged Attacks: Thrown Javelin 95% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Heavy Mace Other weapons Sling Large shield Cuirboilli greaves and vambraces (each 3pts) Light scale hauberk (4pts) Open helm (4pts) Owns INT x 100 bolgs
** Merniria ** Runes: Death Movement Darkness Homeland: Sartar, Occupation: Troll Warrior, Rune Lord of Cult: Humakt STR: 15, CON: 14, SIZ: 19, DEX: 13, INT: 15, POW: 10, CHA: 15, Derived Stats: Magic Points: 10, Damage Bonus: +1D6, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Hate (Aldryami) 60%, Loyalty (Tribe) 60%, Honor 60%, Reputation 29%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Humakt - Rune Lord - Rune Points: 8 Runes: Earth 60%, Darkness 90%, Air 80%, Death 95%, Movement 95%, Skills: Large Shield 100%, Javelin 95%, Medium Shield 90%, 2H Mace 85%, Battle 85%, Climb 80%, Listen 80%, Cult Lore (Humakt) 65%, Grapple 60%, Spirit Combat 60%, Worship (Humakt) 60%, Sing 60%, Farm 60%, Speak (Heortling) 55% Spirit Magic: Parry (1pts), Disruption (1pts), Protection (1pts), Detect Undead (1pts), Detect Enemies (1pts), Heal (2pts) Rune Spells: Bind Ghost (1pts), True Weapon (1pts), Turn Undead (1pts), Detect Truth (1pts), Sever Spirit (3pts), Sword Trance (1pts), Oath (2pts), Shield (1pts) Attacks: Large Shield 100% 1D6+1D6 SR 6 16/16 HP Two-handed Mace 85% 1D8+2+1D6 SR 6 10/10 HP Thrown Javelin 95% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Heavy Mace, Other weapons, Sling, Large shield, Cuirboilli greaves and vambraces (each 3pts), Light scale hauberk (4pts), Open helm (4pts), Owns INT x 100 bolgs,