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Lonsdottir
Full Character
Stat Block
--- Lonsdottir --- Runes: Air Beast Illusion Type: Player Character Homeland: Sartar Occupation: Chariot Driver Rune Lord of Cult: Yinkin Standard of Living: Free Income: 60 L Ransom: 500 L Description: Lonsdottir is Artistic and Picky. She is a Epic adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 11 (55%) Size: 15 (75%) Dexterity: 14 (70%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 14 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 70% Loyalty (Leader) 60% Reputation 26% Love (Family) 60% Loyalty (Clan) 60% **Cults: Yinkin - Rune Lord - Rune Points: 8 Elemental Runes: Air 100% Earth 60% Darkness 70% Power Runes: Beast 95% Illusion 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 43% Drive (Chariot) 10% Jump 87% Ride (Horse) 55% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 30% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Beastspeech) 40% Speak (Heortling) 90% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 35% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 45% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 70% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 60% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 40% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 45% Search 30% Track 30% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 45% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 95% Dagger 60% Fist 45% Grapple 60% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 40% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 55% Sling 45% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 80% Small Shield 25% Spirit Magic: Silence (1pts) Mobility (1pts) Disruption (1pts) Detect Life (1pts) Heal (2pts) Rune Spells: Claws (2pts) Catseye (1pts) Charisma (1pts) Divination (1pts) Identify Secret (1pts) Melee Attacks: Broadsword 95% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 80% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Sling 45% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Lonsdottir ** Runes: Air Beast Illusion Homeland: Sartar, Occupation: Chariot Driver, Rune Lord of Cult: Yinkin STR: 16, CON: 11, SIZ: 15, DEX: 14, INT: 13, POW: 14, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 26%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Loyalty (Leader) 60%, Cults: Yinkin - Rune Lord - Rune Points: 8 Runes: Earth 60%, Darkness 70%, Air 100%, Beast 95%, Illusion 95%, Skills: Broadsword 95%, Speak (Heortling) 90%, Jump 87%, Climb 85%, Medium Shield 80%, Farm 70%, Spirit Combat 65%, Grapple 60%, Homeland Lore (Local) 60%, Dagger 60%, Self Bow 55%, Ride (Horse) 55%, Animal Lore 50%, 1H Axe 45% Spirit Magic: Silence (1pts), Mobility (1pts), Disruption (1pts), Detect Life (1pts), Heal (2pts) Rune Spells: Claws (2pts), Catseye (1pts), Charisma (1pts), Divination (1pts), Identify Secret (1pts) Attacks: Broadsword 95% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 80% 1D4+1D4 SR 6 12/12 HP Sling 45% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,