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--- ggg --- Runes: Air Illusion Fire/Sky Type: Player Character Homeland: Sartar Occupation: Merchant Initiate of Cult: Issaries Standard of Living: Free Income: 500 L Ransom: 500 L Description: Stats: Strength: 19 (95%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 9 (45%) Charisma: 13 (65%) Derived Stats: Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Loyalty (Tribe) 60% Loyalty (Mccloud) 60% Love (Fam) 60% Reputation 32% Hate (Lunar) 60% Hate (Tribe) 60% Loyalty (Clan) 60% Loyalty (Locaem) 60% Loyalty (Temple) 60% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Fire/Sky 85% Air 100% Power Runes: Movement 35% Fertility 55% Man 25% Stasis 42% Harmony 70% Illusion 100% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Ride (Mule) 30% Swim 35% **Communication (+5%)** Act 10% Art 10% Bargain 40% Charm 20% Dance 20% Disguise 10% Fast Talk 35% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 15% Speak (Heortling) 65% Speak (Tradetalk) 45% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Issaries) 20% Customs (Heortling) 0% Customs (Heortling) 65% Elder Race Lore (Elves) 10% Evaluate 45% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Heortling) 30% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Heortling) 55% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Issaries) 35% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Insight (Human) 35% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 55% Battle Axe 35% Broadsword 75% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Countermagic (0pts) Heal (0pts) Repair (0pts) Mobility (0pts) Disruption (0pts) Rune Spells: Lock (1pts) Passage (1pts) Spell Trading (2pts) Melee Attacks: Broadsword 75% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 45% 1D4+1D6 SR 6 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: History: 250 Lunars Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** ggg ** Runes: Air Illusion Fire/Sky Homeland: Sartar, Occupation: Merchant, Initiate of Cult: Issaries STR: 19, CON: 14, SIZ: 16, DEX: 13, INT: 15, POW: 9, CHA: 13, Derived Stats: Damage Bonus: +1D6, Hit Points: 15, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Clan) 60%, Loyalty (Locaem) 60%, Loyalty (Temple) 60%, Loyalty (Tribe) 60%, Loyalty (Mccloud) 60%, Love (Fam) 60%, Reputation 32%, Hate (Lunar) 60%, Hate (Tribe) 60%, Love (Family) 70%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Fire/Sky 85%, Air 100%, Earth 60%, Movement 35%, Fertility 55%, Man 25%, Harmony 70%, Stasis 42%, Illusion 100%, Skills: Broadsword 75%, Customs (Heortling) 65%, Speak (Heortling) 65%, Read/Write (Heortling) 55%, 2H Spear 55%, Climb 50%, Jump 49%, Speak (Tradetalk) 45%, Medium Shield 45%, Evaluate 45%, Manage Household 45%, Bargain 40%, Large Shield 40%, Crossbows 40% Spirit Magic: Disruption (0pts), Countermagic (0pts), Heal (0pts), Repair (0pts), Mobility (0pts) Rune Spells: Lock (1pts), Passage (1pts), Spell Trading (2pts) Attacks: Medium Shield 45% 1D4+1D6 SR 6 12/12 HP Broadsword 75% 1D8+1+1D6 SR 5 12/12 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: History: 250 Lunars, Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,