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Keninna
Full Character
Stat Block
--- Keninna --- Runes: Air Disorder Movement Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Orlanth Adventurous Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Keninna is Facetious and Lazy. She is a Heroic adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 15 (75%) Size: 12 (60%) Dexterity: 12 (60%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 11 (55%) Derived Stats: Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Reputation 7% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Authority) 60% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 40% Power Runes: Disorder 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 61% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 25% Sing 45% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 75% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 40% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 55% Search 30% Track 20% **Stealth (+5%)** Hide 45% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 80% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Disruption (1pts) Detect Enemies (1pts) Mobility (1pts) Bladesharp (4pts) Rune Spells: Dark Walk (1pts) Wind Warp (1pts) Increase/Decrease Wind (1pts) Melee Attacks: 1H Battle Axe 80% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 45% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Keninna ** Runes: Air Disorder Movement Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Orlanth Adventurous STR: 16, CON: 15, SIZ: 12, DEX: 12, INT: 16, POW: 12, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Devotion (Orlanth) 60%, Reputation 7%, Love (Family) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Earth 40%, Air 90%, Movement 85%, Disorder 85%, Skills: Battle Axe 80%, Survival 75%, Jump 61%, Scan 55%, Speak (Heortling) 50%, Hide 45%, Sing 45%, Medium Shield 45%, Worship (Orlanth) 40%, Climb 40%, Homeland Lore (Local) 35%, Spirit Combat 35%, Farm 35%, Search 30% Spirit Magic: Disruption (1pts), Detect Enemies (1pts), Mobility (1pts), Bladesharp (4pts) Rune Spells: Dark Walk (1pts), Wind Warp (1pts), Increase/Decrease Wind (1pts) Attacks: 1H Battle Axe 80% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 45% 1D4+1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,