The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Natalyr Herd
Full Character
Stat Block
--- Natalyr Herd --- Runes: Beast Harmony Fire/Sky Type: Player Character Homeland: Prax: Impala Rider Occupation: Celestial Navigator Initiate of Cult: Telmor Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Natalyr Herd is Expert and Harsh. She is a Common adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 17 (85%) Power: 9 (45%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 16 Healing Rate: 3 Magic Points: 9 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 70% Loyalty (Tribe) 60% Reputation 5% **Cults: Telmor - Initiate - Rune Points: 1 Elemental Runes: Earth 40% Darkness 20% Fire/Sky 70% Power Runes: Beast 75% Harmony 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Ride (Impala) 40% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 30% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 25% Customs (Heortling) 0% Customs (Impala Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 55% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 40% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 45% Search 35% Track 30% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 30% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 30% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 35% Crossbows 35% Dagger, Throwing 15% Elf Bow 25% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Ignite (1pts) Lantern (1pts) Mobility (1pts) Countermagic (1pts) Detect Spirit (1pts) Rune Spells: Transform Self (2pts) Melee Attacks: Fist 35% 1D3 SR 9 0/0 HP Small Shield 35% 1D3 SR 8 8/8 HP Ranged Attacks: Composite Bow 35% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP
** Natalyr Herd ** Runes: Beast Harmony Fire/Sky Homeland: Prax: Impala Rider, Occupation: Celestial Navigator, Initiate of Cult: Telmor STR: 11, CON: 15, SIZ: 13, DEX: 10, INT: 17, POW: 9, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 16, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Hate (Chaos) 60%, Love (Family) 70%, Loyalty (Tribe) 60%, Reputation 5%, Cults: Telmor - Initiate - Rune Points: 1 Runes: Earth 40%, Darkness 20%, Fire/Sky 70%, Harmony 75%, Beast 75%, Skills: Spirit Combat 85%, Speak (Praxian) 60%, Herd 55%, Homeland Lore (Local) 50%, Climb 50%, Scan 45%, Worship (Telmor ) 40%, Ride (Impala) 40%, Small Shield 35%, Fist 35%, Grapple 35%, Customs (Impala Tribe) 35%, Composite Bow 35%, Listen 35% Spirit Magic: Ignite (1pts), Lantern (1pts), Mobility (1pts), Countermagic (1pts), Detect Spirit (1pts) Rune Spells: Transform Self (2pts) Attacks: Fist 35% 1D3 SR 9 0/0 HP Small Shield 35% 1D3 SR 8 8/8 HP Composite Bow 35% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP