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Ivarnr Good
Full Character
Stat Block
--- Ivarnr Good --- Runes: Air Beast Death Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Ivarnr Good is Lewd and Unkind. She is a Heroic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 9 (45%) Size: 18 (90%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 10 (50%) Charisma: 8 (40%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Reputation 19% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 90% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 17% Drive (Chariot) 0% Jump 28% Ride (Horse) 50% Swim 10% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 35% Intrigue 0% Orate 5% Sing 25% Speak (Heortling) 0% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 20% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 70% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 75% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 55% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 85% Small Shield 20% Spirit Magic: Demoralize (2pts) Fanaticism (1pts) Protection (2pts) Dispel Magic (2pts) Detect Enemies (1pts) Rune Spells: Face Chaos (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Dagger 75% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Ivarnr Good ** Runes: Air Beast Death Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Storm Bull STR: 14, CON: 9, SIZ: 18, DEX: 11, INT: 14, POW: 10, CHA: 8, Derived Stats: Magic Points: 10, Damage Bonus: +1D4, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Reputation 19%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Darkness 40%, Air 90%, Beast 85%, Death 85%, Skills: Medium Shield 85%, Dagger 75%, Battle 70%, 1H Spear 70%, Sling 55%, Listen 50%, Ride (Horse) 50%, Scan 50%, Homeland Lore (Local) 45%, Spirit Combat 35%, Climb 35%, Farm 35%, Intimidate 35%, Crossbows 30% Spirit Magic: Demoralize (2pts), Fanaticism (1pts), Protection (2pts), Dispel Magic (2pts), Detect Enemies (1pts) Rune Spells: Face Chaos (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Dagger 75% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,