The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Jarnurisa
Full Character
Stat Block
--- Jarnurisa --- Runes: Air Disorder Death Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Jarnurisa is Ungrateful and Carefree. She is a Heroic adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 8 (40%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 11 (55%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 9 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Reputation 20% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Devotion (Storm Bull) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 90% Moon 60% Fire/Sky 40% Power Runes: Disorder 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 70% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 60% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 15% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 35% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 20% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 75% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 55% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 75% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 80% Medium Shield 45% Small Shield 20% Spirit Magic: Demoralize (2pts) Protection (9pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Melee Attacks: Dagger 75% 1D4+2+1D4 SR 8 6/6 HP Large Shield 80% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Thrown Javelin 75% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Jarnurisa ** Runes: Air Disorder Death Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Storm Bull STR: 12, CON: 8, SIZ: 13, DEX: 13, INT: 11, POW: 11, CHA: 12, Derived Stats: Hit Points: 9, Magic Points: 11, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Reputation 20%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Devotion (Storm Bull) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Moon 60%, Fire/Sky 40%, Air 90%, Disorder 85%, Death 85%, Skills: Large Shield 80%, Dagger 75%, Javelin 75%, Climb 70%, Ride (Horse) 60%, Quarterstaff 55%, Battle 50%, Medium Shield 45%, Jump 44%, Scan 35%, Cult Lore (Storm Bull) 35%, Spirit Combat 35%, Listen 35%, Dodge 31% Spirit Magic: Demoralize (2pts), Protection (9pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts) Attacks: Dagger 75% 1D4+2+1D4 SR 8 6/6 HP Large Shield 80% 1D6+1D4 SR 7 16/16 HP Thrown Javelin 75% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,