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Tarkar Wind the Guile
Full Character
Stat Block
--- Tarkar Wind the Guile --- Runes: Air Illusion Death Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Tarkar Wind the Guile is Liar and Impudent. He is a Heroic adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 11 (55%) Charisma: 11 (55%) Derived Stats: Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Movement: Ground: 8 Passions & Reputations: Devotion (Storm Bull) 60% Honor 60% Reputation 20% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 90% Power Runes: Illusion 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 70% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 60% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 35% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 40% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 35% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 55% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 40% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 75% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 85% Medium Shield 50% Small Shield 25% Spirit Magic: Heal (1pts) Dispel Magic (9pts) Rune Spells: Dismiss Air Elemental (1pts) Berserker (2pts) Impede Chaos (1pts) Melee Attacks: Broadsword 55% 1D8+1+1D4 SR 6 12/12 HP Large Shield 85% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Tarkar Wind the Guile ** Runes: Air Illusion Death Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Storm Bull STR: 14, CON: 13, SIZ: 13, DEX: 13, INT: 15, POW: 11, CHA: 11, Derived Stats: Hit Points: 14, Magic Points: 11, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Devotion (Storm Bull) 60%, Honor 60%, Reputation 20%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 90%, Illusion 85%, Death 85%, Skills: Large Shield 85%, Composite Bow 75%, Climb 70%, Ride (Horse) 60%, Broadsword 55%, Battle 55%, Jump 54%, Medium Shield 50%, Worship (Storm Bull) 40%, Listen 40%, Scan 40%, Rapier 40%, Homeland Lore (Local) 35%, Grapple 35% Spirit Magic: Heal (1pts), Dispel Magic (9pts) Rune Spells: Berserker (2pts), Impede Chaos (1pts), Dismiss Air Elemental (1pts) Attacks: Broadsword 55% 1D8+1+1D4 SR 6 12/12 HP Large Shield 85% 1D6+1D4 SR 7 16/16 HP Composite Bow 75% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,