The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Carast
Full Character
Stat Block
--- Carast --- Runes: Air Death Disorder Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Carast is Squeamish and Leader. He is a Heroic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 11 (55%) Power: 13 (65%) Charisma: 12 (60%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Honor 60% Reputation 20% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Fire/Sky 40% Air 90% Power Runes: Disorder 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 72% Ride (Horse) 75% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 15% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 40% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 45% Scan 35% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 45% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 70% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 85% Small Shield 20% Spirit Magic: Heal (2pts) Fanaticism (1pts) Protection (5pts) Detect Enemies (1pts) Rune Spells: Face Chaos (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Rapier 45% 1D6+1+1D4 SR 6 8/8 HP Medium Shield 85% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Thrown Javelin 70% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Carast ** Runes: Air Death Disorder Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Storm Bull STR: 15, CON: 15, SIZ: 16, DEX: 14, INT: 11, POW: 13, CHA: 12, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Honor 60%, Reputation 20%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 90%, Moon 60%, Fire/Sky 40%, Disorder 85%, Death 85%, Skills: Medium Shield 85%, Ride (Horse) 75%, Jump 72%, Javelin 70%, Climb 55%, Battle 50%, Rapier 45%, Listen 45%, Worship (Storm Bull) 40%, Spirit Combat 40%, Scan 35%, Dodge 33%, Fist 30%, Grapple 30% Spirit Magic: Protection (5pts), Detect Enemies (1pts), Heal (2pts), Fanaticism (1pts) Rune Spells: Face Chaos (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Rapier 45% 1D6+1+1D4 SR 6 8/8 HP Medium Shield 85% 1D4+1D4 SR 6 12/12 HP Thrown Javelin 70% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,