The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Keorth
Full Character
Stat Block
--- Keorth --- Runes: Air Death Movement Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Keorth is Valiant and Self-Disciplined. He is a Heroic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 11 (55%) Dexterity: 8 (40%) Intelligence: 11 (55%) Power: 13 (65%) Charisma: 12 (60%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 13 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Reputation 18% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 40% Power Runes: Movement 85% Death 85% Condition Runes: Skills: **Agility (-5%)** Boat 25% Climb 45% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 70% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 15% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 25% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+0%)** Insight (Species) 20% Listen 45% Scan 45% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 10% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 15% Broadsword 70% Dagger 20% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 5% Lance 0% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 0% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 30% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 70% Medium Shield 25% Small Shield 10% Spirit Magic: Demoralize (2pts) Protection (3pts) Dispel Magic (1pts) Detect Enemies (1pts) Rune Spells: Face Chaos (1pts) Impede Chaos (1pts) Summon Air Elemental (1pts) Melee Attacks: Broadsword 70% 1D8+1 SR 8 12/12 HP Large Shield 70% 1D6 SR 9 16/16 HP Ranged Attacks: Sling 30% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Keorth ** Runes: Air Death Movement Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Storm Bull STR: 13, CON: 12, SIZ: 11, DEX: 8, INT: 11, POW: 13, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 18%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Earth 40%, Air 90%, Death 85%, Movement 85%, Skills: Intimidate 70%, Large Shield 70%, Broadsword 70%, Speak (Heortling) 50%, Battle 50%, Spirit Combat 50%, Climb 45%, Scan 45%, Listen 45%, Homeland Lore (Local) 30%, Farm 30%, Sling 30%, Sing 30%, Customs (Heortling) 25% Spirit Magic: Demoralize (2pts), Protection (3pts), Dispel Magic (1pts), Detect Enemies (1pts) Rune Spells: Summon Air Elemental (1pts), Face Chaos (1pts), Impede Chaos (1pts) Attacks: Broadsword 70% 1D8+1 SR 8 12/12 HP Large Shield 70% 1D6 SR 9 16/16 HP Sling 30% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,