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Solvi
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Stat Block
--- Solvi --- Runes: Water Man Movement Type: Player Character Homeland: Esrolia Occupation: Ship Officer Initiate of Cult: Engizi Standard of Living: Free Income: 140 L Ransom: 750 L Description: Solvi is Mutable, Civilized and Reckless. Solvi´s Grandfather died in the Boldhomme Campaign. His father moved to Esrolia and died fighting the Wolf Pirates Navy. He was wounded in the battle of Auroch Hills. Survived the Siege of Nochet and was nearly killed in the Battle of Pennel Ford. He travelled to Sartar, where he survived the liberation of Sartar. Stats: Strength: 16 (80%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 14 Movement: Ground: 8 Ground: 8 Passions & Reputations: Devotion (Enzigi) 60% Hate (Lunar Empire) 60% Hate (Wolf Pirates) 60% Honor 60% Reputation 10% Love (Family) 70% Loyalty (Sartar) 60% Loyalty (Clan) 60% **Cults: Engizi - Initiate - Rune Points: 3 Elemental Runes: Earth 30% Water 80% Air 60% Power Runes: Truth 50% Fertility 50% Illusion 50% Death 50% Harmony 50% Disorder 50% Movement 80% Man 80% Beast 20% Stasis 20% Condition Runes: Skills: **Agility (+5%)** Boat 55% Climb 65% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Swim 50% **Communication (+5%)** Act 10% Art 10% Bargain 45% Charm 20% Dance 25% Disguise 10% Fast Talk 10% Intimidate 35% Intrigue 15% Orate 30% Sing 30% Speak (Boatspeech) 40% Speak (Esrolian) 55% Speak (Tradetalk) 25% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 30% Cult Lore (Engizi) 20% Customs (Esrolian) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 20% Game 20% Herd 10% Homeland Lore (Local) 35% Lore (River) 40% Lore (Sea) 50% Lore (Shipbulding) 50% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Shiphandling 40% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Engizi) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Insight (Crew Species) 35% Listen 30% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 55% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 25% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 25% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 30% **Shield (+10%)** Large Shield 35% Medium Shield 60% Small Shield 40% Spirit Magic: Shimmer (2pts) Rivereyes (0pts) Protection (2pts) Rune Spells: Breath Air/Water (1pts) Dismiss Water Elemental (1pts) Fireshield (2pts) Melee Attacks: 1H Battle Axe 55% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 60% 1D4+1D4 SR 6 12/12 HP Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Linothorax, (3 pts protection) Open Helmet (4 pts protection) Cuirboilli greaves and vambraces (3 pts protection) Good Clothing 100 L in coin 200L in appropiate goods Matrix of Vigor (2 Points)
** Solvi ** Runes: Water Man Movement Homeland: Esrolia, Occupation: Ship Officer, Initiate of Cult: Engizi STR: 16, CON: 13, SIZ: 15, DEX: 13, INT: 15, POW: 14, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 14, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Sartar) 60%, Loyalty (Clan) 60%, Devotion (Enzigi) 60%, Hate (Lunar Empire) 60%, Hate (Wolf Pirates) 60%, Honor 60%, Reputation 10%, Love (Family) 70%, Cults: Engizi - Initiate - Rune Points: 3 Runes: Air 60%, Earth 30%, Water 80%, Death 50%, Harmony 50%, Illusion 50%, Man 80%, Beast 20%, Disorder 50%, Movement 80%, Stasis 20%, Truth 50%, Fertility 50%, Skills: Climb 65%, Medium Shield 60%, Boat 55%, Battle Axe 55%, Speak (Esrolian) 55%, Lore (Sea) 50%, Lore (Shipbulding) 50%, Swim 50%, Scan 50%, Bargain 45%, Jump 44%, Lore (River) 40%, Spirit Combat 40%, Speak (Boatspeech) 40% Spirit Magic: Shimmer (2pts), Rivereyes (0pts), Protection (2pts) Rune Spells: Fireshield (2pts), Breath Air/Water (1pts), Dismiss Water Elemental (1pts) Attacks: 1H Battle Axe 55% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 60% 1D4+1D4 SR 6 12/12 HP Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Linothorax, (3 pts protection), Open Helmet (4 pts protection), Cuirboilli greaves and vambraces (3 pts protection), Good Clothing, 100 L in coin, 200L in appropiate goods, Matrix of Vigor (2 Points),