The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Natalyr Harentle
Full Character
Stat Block
--- Natalyr Harentle --- Runes: Harmony Beast Water Type: Player Character Homeland: Prax: Impala Rider Occupation: Assistant Shaman Initiate of Cult: Dormal the Sailor Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Natalyr Harentle-Beautiful is Stimulating and Frank. She is a Common adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 11 (55%) Size: 6 (30%) Dexterity: 13 (65%) Intelligence: 17 (85%) Power: 15 (75%) Charisma: 15 (75%) Derived Stats: Hit Points: 10 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 3 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Loyalty (Shaman) 60% Devotion (Dormal) 60% Reputation 5% Hate (Chaos) 60% Love (Family) 60% **Cults: Dormal the Sailor - Initiate - Rune Points: 1 Elemental Runes: Water 60% Darkness 20% Fire/Sky 50% Power Runes: Harmony 75% Beast 75% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 10% Ride (Impala) 45% Swim 65% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 30% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 30% Speak (Praxian) 60% Speak (Spiritspeech) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Animal Lore 15% Battle 20% Celestial Lore 15% Cult Lore (Dormal The Sailor) 30% Customs (Impala Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 35% Game 25% Herd 55% Homeland Lore (Local) 40% Lore (Animal) 25% Lore (Plant) 30% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Shiphandling 15% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Spirit Combat 85% Spirit Dance 15% Spirit Lore 25% Spirit Travel 25% Understand Herd Beast 15% Worship (Dormal The Sailor) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Craft (Woodworking) 55% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 35% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 35% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 40% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 40% Spirit Magic: Strength (2pts) Farsee (3pts) Repair (5pts) Rune Spells: Float (1pts) Melee Attacks: Grapple 40% Special SR 9 0/0 HP Small Shield 40% 1D3 SR 8 8/8 HP Ranged Attacks: Composite Bow 40% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Natalyr Harentle ** Runes: Harmony Beast Water Homeland: Prax: Impala Rider, Occupation: Assistant Shaman, Initiate of Cult: Dormal the Sailor STR: 14, CON: 11, SIZ: 6, DEX: 13, INT: 17, POW: 15, CHA: 15, Derived Stats: Magic Points: 15, Damage Bonus: 0, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Devotion (Dormal) 60%, Reputation 5%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Cults: Dormal the Sailor - Initiate - Rune Points: 1 Runes: Darkness 20%, Fire/Sky 50%, Water 60%, Harmony 75%, Beast 75%, Skills: Spirit Combat 85%, Swim 65%, Speak (Praxian) 60%, Craft (Woodworking) 55%, Climb 55%, Herd 55%, Jump 54%, Ride (Impala) 45%, Grapple 40%, Crossbows 40%, Composite Bow 40%, Homeland Lore (Local) 40%, Fist 40%, Small Shield 40% Spirit Magic: Farsee (3pts), Repair (5pts), Strength (2pts) Rune Spells: Float (1pts) Attacks: Small Shield 40% 1D3 SR 8 8/8 HP Grapple 40% Special SR 9 0/0 HP Composite Bow 40% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,