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Farstan Moon-Flag
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--- Farstan Moon-Flag --- Runes: Movement Man Fire/Sky Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Daka Fal Standard of Living: Free Income: 60 L Ransom: 500 L Description: Farstan Moon-Flag is Young and Flexible. He is a Common adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 11 (55%) Size: 18 (90%) Dexterity: 11 (55%) Intelligence: 10 (50%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% **Cults: Daka Fal - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 60% Air 10% Moon 40% Power Runes: Movement 75% Man 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 17% Drive (Chariot) 0% Jump 28% Ride (Horse) 5% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 50% Speak (Spiritspeech) 35% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 10% Celestial Lore 5% Cult Lore (Daka Fal) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Daka Fal) 45% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (-10%)** Hide 10% Move Quietly 10% **Melee (+0%)** 1H Axe 20% 1H Hammer 10% 1H Mace 15% 1H Spear 50% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 35% Dagger 50% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 40% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 15% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 60% Medium Shield 30% Small Shield 15% Spirit Magic: Coordination (2pts) Befuddle (2pts) Extinguish (1pts) Rune Spells: Incarnate Ancestor (3pts) Melee Attacks: Dagger 50% 1D4+2+1D4 SR 8 6/6 HP Large Shield 60% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Farstan Moon-Flag ** Runes: Movement Man Fire/Sky Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Daka Fal STR: 10, CON: 11, SIZ: 18, DEX: 11, INT: 10, POW: 14, CHA: 12, Derived Stats: Hit Points: 13, Magic Points: 14, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Cults: Daka Fal - Initiate - Rune Points: 1 Runes: Darkness 20%, Fire/Sky 60%, Air 10%, Moon 40%, Movement 75%, Man 75%, Skills: Spirit Combat 65%, Large Shield 60%, Dagger 50%, 1H Spear 50%, Speak (Heortling) 50%, Worship (Daka Fal) 45%, Battle 40%, Quarterstaff 40%, Speak (Spiritspeech) 35%, Climb 35%, Scan 35%, Broadsword 35%, Listen 35%, Sing 30% Spirit Magic: Befuddle (2pts), Extinguish (1pts), Coordination (2pts) Rune Spells: Incarnate Ancestor (3pts) Attacks: Dagger 50% 1D4+2+1D4 SR 8 6/6 HP Large Shield 60% 1D6+1D4 SR 7 16/16 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,