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Keortip Storlsson
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Stat Block
--- Keortip Storlsson --- Runes: Movement Death Moon Type: Player Character Homeland: Yellow Elf Occupation: Elf Warrior Initiate of Cult: Seven Mothers Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Keortip Storlsson is Close and Perverse. He is a Heroic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 12 (60%) Size: 5 (25%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 10 (50%) Charisma: 7 (35%) Derived Stats: Hit Points: 11 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 3 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Hate (Uz) 60% Reputation 16% Hate (Mostali) 60% Loyalty (Forest) 60% Loyalty (Red Emperor) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Air 40% Moon 80% Earth 60% Power Runes: Movement 85% Plant 10% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 95% Dodge 40% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 5% Sing 45% Speak (Heortling) 0% Speak (New Pelorian) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Area) 25% Lore (Elf) 30% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 65% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 30% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (+5%)** Conceal 25% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Elfsense 50% Insight (Species) 25% Listen 50% Scan 30% Search 30% Track 30% **Stealth (+10%)** Hide 80% Move Quietly 55% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 50% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 35% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 90% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 20% Small Shield 50% Spirit Magic: Binding Enchantment (1pts) Farsee (7pts) Protection (1pts) Detect Undead (1pts) Rune Spells: Summon Earth Elemental (1pts) Madness (2pts) Summon Air Elemental (1pts) Melee Attacks: Small Shield 50% 1D3 SR 9 8/8 HP 1H Short Spear 50% 1D6+1 SR 8 10/10 HP Ranged Attacks: Elf Bow 90% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Bark Armor (2pts all locations) Short spear, small shield Elf bow
** Keortip Storlsson ** Runes: Movement Death Moon Homeland: Yellow Elf, Occupation: Elf Warrior, Initiate of Cult: Seven Mothers STR: 10, CON: 12, SIZ: 5, DEX: 10, INT: 16, POW: 10, CHA: 7, Derived Stats: Magic Points: 10, Damage Bonus: 0, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Hate (Uz) 60%, Reputation 16%, Hate (Mostali) 60%, Loyalty (Forest) 60%, Loyalty (Red Emperor) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Air 40%, Moon 80%, Earth 60%, Death 85%, Plant 10%, Movement 85%, Skills: Climb 95%, Elf Bow 90%, Hide 80%, Plant Lore 65%, Move Quietly 55%, Listen 50%, Small Shield 50%, Spirit Combat 50%, Elfsense 50%, 1H Spear 50%, Sing 45%, Dodge 40%, Whip 35%, Homeland Lore (Local) 35% Spirit Magic: Farsee (7pts), Protection (1pts), Detect Undead (1pts), Binding Enchantment (1pts) Rune Spells: Madness (2pts), Summon Air Elemental (1pts), Summon Earth Elemental (1pts) Attacks: Small Shield 50% 1D3 SR 9 8/8 HP 1H Short Spear 50% 1D6+1 SR 8 10/10 HP Elf Bow 90% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Bark Armor (2pts all locations), Short spear, small shield, Elf bow,