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Arellasdottir
Full Character
Stat Block
--- Arellasdottir --- Runes: Disorder Man Moon Type: Player Character Homeland: Yellow Elf Occupation: Elf Warrior Initiate of Cult: Seseine Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Arellasdottir is Obese and Studious. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 13 (65%) Size: 7 (35%) Dexterity: 11 (55%) Intelligence: 21 (105%) Power: 9 (45%) Charisma: 11 (55%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Hate (Mostali) 60% Loyalty (Forest) 60% Devotion (Seseine) 60% Hate (Uz) 60% Reputation 15% **Cults: Seseine - Initiate - Rune Points: 3 Elemental Runes: Air 60% Moon 80% Earth 40% Power Runes: Man 85% Disorder 85% Plant 10% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 95% Dodge 42% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 45% Dance 35% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 35% Speak (Heortling) 0% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Seseine) 65% Customs (Heortling) 0% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 40% Game 30% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Area) 35% Lore (Elf) 40% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 65% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 30% Worship (Orlanth) 0% Worship (Seseine) 20% **Manipulation (+15%)** Conceal 35% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+15%)** Elfsense 60% Insight (Species) 45% Listen 60% Scan 40% Search 40% Track 40% **Stealth (+20%)** Hide 90% Move Quietly 90% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 60% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 100% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 70% Spirit Magic: Mobility (1pts) Distraction (1pts) Coordination (1pts) Sleep (3pts) Vigor (2pts) Befuddle (2pts) Rune Spells: Extension (1pts) Illusory Motion (1pts) Illusory Substance (1pts) Melee Attacks: Small Shield 70% 1D3 SR 8 8/8 HP 1H Short Spear 60% 1D6+1 SR 7 10/10 HP Ranged Attacks: Elf Bow 100% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Bark Armor (2pts all locations) Short spear, small shield Elf bow
** Arellasdottir ** Runes: Disorder Man Moon Homeland: Yellow Elf, Occupation: Elf Warrior, Initiate of Cult: Seseine STR: 11, CON: 13, SIZ: 7, DEX: 11, INT: 21, POW: 9, CHA: 11, Derived Stats: Magic Points: 9, Damage Bonus: 0, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Hate (Uz) 60%, Reputation 15%, Hate (Mostali) 60%, Loyalty (Forest) 60%, Devotion (Seseine) 60%, Cults: Seseine - Initiate - Rune Points: 3 Runes: Air 60%, Moon 80%, Earth 40%, Man 85%, Disorder 85%, Plant 10%, Skills: Elf Bow 100%, Climb 95%, Hide 90%, Move Quietly 90%, Small Shield 70%, Cult Lore (Seseine) 65%, Plant Lore 65%, Elfsense 60%, Listen 60%, 1H Spear 60%, Spirit Combat 50%, Charm 45%, Insight (Species) 45%, Homeland Lore (Local) 45% Spirit Magic: Befuddle (2pts), Mobility (1pts), Distraction (1pts), Coordination (1pts), Sleep (3pts), Vigor (2pts) Rune Spells: Extension (1pts), Illusory Motion (1pts), Illusory Substance (1pts) Attacks: Small Shield 70% 1D3 SR 8 8/8 HP 1H Short Spear 60% 1D6+1 SR 7 10/10 HP Elf Bow 100% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Bark Armor (2pts all locations), Short spear, small shield, Elf bow,