The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Hoftar
Full Character
Stat Block
--- Hoftar --- Runes: Air Death Harmony Type: Player Character Homeland: Prax: Bison Riders Occupation: Heavy Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Hoftar is Tiresome and Disloyal. He is a Heroic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 16 (80%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 22% Hate (Chaos) 60% Love (Family) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Devotion (Humakt) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 90% Earth 40% Power Runes: Death 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Bison) 45% Ride (Horse) 45% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 30% Intrigue 5% Orate 35% Sing 20% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 35% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 45% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 50% Battle Axe 20% Broadsword 30% Dagger 80% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 80% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 55% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 35% Small Shield 25% Spirit Magic: Heal (2pts) Demoralize (2pts) Disruption (1pts) Coordination (3pts) Rune Spells: Oath (2pts) Morale (2pts) Turn Undead (1pts) Melee Attacks: Dagger 80% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 55% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Hoftar ** Runes: Air Death Harmony Homeland: Prax: Bison Riders, Occupation: Heavy Cavalry, Initiate of Cult: Humakt STR: 15, CON: 14, SIZ: 14, DEX: 13, INT: 16, POW: 16, CHA: 10, Derived Stats: Magic Points: 16, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 22%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Devotion (Humakt) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 90%, Earth 40%, Fire/Sky 60%, Harmony 85%, Death 85%, Skills: Dagger 80%, Lance 80%, Javelin 55%, 2H Spear 50%, Speak (Praxian) 50%, Worship (Humakt) 45%, Ride (Horse) 45%, Battle 45%, Climb 45%, Ride (Bison) 45%, Spirit Combat 45%, Jump 44%, Listen 40%, Herd 40% Spirit Magic: Heal (2pts), Demoralize (2pts), Disruption (1pts), Coordination (3pts) Rune Spells: Oath (2pts), Morale (2pts), Turn Undead (1pts) Attacks: Dagger 80% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 55% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,