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Enturisa Golden-Pots
Full Character
Stat Block
--- Enturisa Golden-Pots --- Runes: Movement Death Darkness Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: (Fonrit) Hanjethulut Standard of Living: Free Income: 60 L Ransom: 500 L Description: Enturisa Golden-Pots is Fanatical and Fanatical. She is a Heroic adventurer. (She/Her) Stats: Strength: 8 (40%) Constitution: 11 (55%) Size: 18 (90%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 15 (75%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Loyalty (Leader) 60% Reputation 17% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% **Cults: (Fonrit) Hanjethulut - Initiate - Rune Points: 3 Elemental Runes: Air 50% Earth 60% Darkness 80% Power Runes: Death 85% Movement 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 19% Drive (Chariot) 0% Jump 31% Ride (Horse) 65% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Hanjethulut) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 80% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Hanjethulut) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 25% 1H Mace 90% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 50% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 95% Medium Shield 35% Small Shield 20% Spirit Magic: Detect Enemies (1pts) Ignite (1pts) Darkwall (2pts) Extinguish (5pts) Rune Spells: Create Skeleton (1pts) Fear (1pts) Create Ghost (1pts) Melee Attacks: Heavy Mace 90% 1D8+2+1D4 SR 7 10/10 HP Large Shield 95% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Enturisa Golden-Pots ** Runes: Movement Death Darkness Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: (Fonrit) Hanjethulut STR: 8, CON: 11, SIZ: 18, DEX: 12, INT: 14, POW: 13, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 17%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Cults: (Fonrit) Hanjethulut - Initiate - Rune Points: 3 Runes: Darkness 80%, Air 50%, Earth 60%, Death 85%, Movement 85%, Skills: Large Shield 95%, 1H Mace 90%, Meditate 80%, Ride (Horse) 65%, Speak (Heortling) 55%, Composite Bow 50%, Listen 50%, Spirit Combat 50%, Battle 45%, Scan 40%, Medium Shield 35%, Sing 35%, Climb 35%, Farm 35% Spirit Magic: Ignite (1pts), Darkwall (2pts), Extinguish (5pts), Detect Enemies (1pts) Rune Spells: Fear (1pts), Create Ghost (1pts), Create Skeleton (1pts) Attacks: Heavy Mace 90% 1D8+2+1D4 SR 7 10/10 HP Large Shield 95% 1D6+1D4 SR 7 16/16 HP Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,