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Serenkar Hoftisar Marrow-Son
Full Character
Stat Block
--- Serenkar Hoftisar Marrow-Son --- Runes: Beast Fertility Fire/Sky Type: Player Character Homeland: Yellow Elf Occupation: Troll Overseer Initiate of Cult: Yelm Standard of Living: Destitute Income: 100 L Ransom: 250 L Description: Serenkar Hoftisar Marrow-Son is Wasteful and Forgiving. He is a Heroic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 12 (60%) Size: 11 (55%) Dexterity: 13 (65%) Intelligence: 22 (110%) Power: 13 (65%) Charisma: 11 (55%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Hate (Uz) 60% Reputation 13% Hate (Mostali) 60% Hate (Aldryami) 60% Loyalty (Forest) 60% Loyalty (Temple) 60% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Air 40% Darkness 60% Fire/Sky 80% Power Runes: Plant 10% Fertility 85% Beast 85% Condition Runes: Skills: **Agility (+5%)** Boat 20% Climb 100% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 15% Orate 20% Sing 45% Speak (Firespeech) 45% Speak (Heortling) 0% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 50% Customs (Heortling) 0% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 50% Game 30% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Elf) 40% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 90% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 35% Worship (Orlanth) 0% Worship (Yelm) 25% **Manipulation (+20%)** Conceal 40% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+15%)** Darksense Scan 40% Darksense Search 25% Elfsense 60% Insight (Species) 35% Insight (Trollkin) 55% Listen 110% Scan 40% Search 40% Track 90% **Stealth (+20%)** Hide 45% Move Quietly 45% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 70% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 60% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 35% Small Shield 45% Spirit Magic: Coordination (5pts) Befuddle (2pts) Speedart (1pts) Rune Spells: Sunspear (3pts) Dismiss Fire Elemental (1pts) Shield (1pts) Melee Attacks: Small Shield 45% 1D3 SR 7 8/8 HP 1H Short Spear 70% 1D6+1 SR 6 10/10 HP Ranged Attacks: Elf Bow 60% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Heavy Mace Large Shield or Maul Cuirboilli greaves, vambraces and hauberk (3pts) Trollkin slave INT x 100 bolgs
** Serenkar Hoftisar Marrow-Son ** Runes: Beast Fertility Fire/Sky Homeland: Yellow Elf, Occupation: Troll Overseer, Initiate of Cult: Yelm STR: 11, CON: 12, SIZ: 11, DEX: 13, INT: 22, POW: 13, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Temple) 60%, Hate (Uz) 60%, Reputation 13%, Hate (Mostali) 60%, Hate (Aldryami) 60%, Loyalty (Forest) 60%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Fire/Sky 80%, Air 40%, Darkness 60%, Plant 10%, Fertility 85%, Beast 85%, Skills: Listen 110%, Climb 100%, Track 90%, Plant Lore 90%, 1H Spear 70%, Spirit Combat 65%, Elfsense 60%, Elf Bow 60%, Insight (Trollkin) 55%, Cult Lore (Yelm) 50%, First Aid 50%, Sing 45%, Speak (Firespeech) 45%, Homeland Lore (Local) 45% Spirit Magic: Befuddle (2pts), Speedart (1pts), Coordination (5pts) Rune Spells: Shield (1pts), Sunspear (3pts), Dismiss Fire Elemental (1pts) Attacks: Small Shield 45% 1D3 SR 7 8/8 HP 1H Short Spear 70% 1D6+1 SR 6 10/10 HP Elf Bow 60% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Heavy Mace, Large Shield or Maul, Cuirboilli greaves, vambraces and hauberk (3pts), Trollkin slave, INT x 100 bolgs,