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Zartor braccus
Full Character
Stat Block
--- Zartor braccus --- Runes: Harmony Fertility Beast Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: Stats: Strength: 18 (90%) Constitution: 12 (60%) Size: 17 (85%) Dexterity: 8 (40%) Intelligence: 12 (60%) Power: 7 (35%) Charisma: 13 (65%) Derived Stats: Hit Points: 14 Healing Rate: 2 Magic Points: 7 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 1 Damage Bonus: +1D6 Movement: Ground: 8 Passions & Reputations: Devotion (Orlanth) 60% Love 60% Honor 60% Reputation 10% Honor (Clan) 60% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 50% Moon 10% Earth 60% Water 20% Power Runes: Beast 70% Truth 50% Disorder 25% Illusion 50% Fertility 75% Man 30% Spirit 10% Stasis 50% Harmony 75% Death 25% Plant 10% Movement 50% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 0% Ride (Horse) 30% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 50% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Stormspeech) 45% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 15% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 15% Customs (Heortling) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 30% Game 15% Herd 30% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Local) 40% Manage Household 40% Mineral Lore 5% Peaceful Cut 10% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 15% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Craft (Chariot) 25% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 35% Search 25% Track 15% **Stealth (-15%)** Hide -5% Move Quietly -5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 15% 2H Mace 10% 2H Spear 55% Battle Axe 45% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 15% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 45% Small Shield 15% Spirit Magic: Slow (0pts) Rune Spells: Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Medium Shield 45% 1D4+1D6 SR 8 12/12 HP Dagger 25% 1D4+2+1D6 SR 9 6/6 HP Long Spear 55% 1D10+1+1D6 SR 5 10/10 HP 2H Battle Axe 45% 1D8+2+1D6 SR 8 8/8 HP Ranged Attacks: Sling 15% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Zartor braccus ** Runes: Harmony Fertility Beast Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Orlanth STR: 18, CON: 12, SIZ: 17, DEX: 8, INT: 12, POW: 7, CHA: 13, Derived Stats: Damage Bonus: +1D6, Hit Points: 14, Magic Points: 7, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Love 60%, Honor 60%, Reputation 10%, Honor (Clan) 60%, Love (Family) 70%, Loyalty (Clan) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Air 50%, Moon 10%, Earth 60%, Water 20%, Truth 50%, Disorder 25%, Beast 70%, Spirit 10%, Stasis 50%, Harmony 75%, Illusion 50%, Fertility 75%, Man 30%, Plant 10%, Death 25%, Movement 50%, Skills: 2H Spear 55%, Speak (Heortling) 55%, Sing 50%, Medium Shield 45%, Battle Axe 45%, Speak (Stormspeech) 45%, Climb 45%, Lore (Local) 40%, Manage Household 40%, Scan 35%, Ride (Horse) 30%, Homeland Lore (Local) 30%, Herd 30%, Farm 30% Spirit Magic: Slow (0pts) Rune Spells: Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: Dagger 25% 1D4+2+1D6 SR 9 6/6 HP Long Spear 55% 1D10+1+1D6 SR 5 10/10 HP 2H Battle Axe 45% 1D8+2+1D6 SR 8 8/8 HP Medium Shield 45% 1D4+1D6 SR 8 12/12 HP Sling 15% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),