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Yanyr
Full Character
Stat Block
--- Yanyr --- Runes: Death Truth Air Type: Player Character Homeland: Lunar Tarsh Occupation: Priest Rune Lord of Cult: Storm Bull Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Yanyr is Ornery and Tough. They is a Epic adventurer. (They/Them) Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 15 (75%) Intelligence: 18 (90%) Power: 14 (70%) Charisma: 17 (85%) Derived Stats: Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Movement: Ground: 8 Passions & Reputations: Devotion (Storm Bull) 60% Loyalty (Shaker Temple) 60% Reputation 29% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% **Cults: Storm Bull - Rune Lord - Rune Points: 8 Elemental Runes: Moon 10% Darkness 60% Air 90% Power Runes: Truth 95% Death 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 45% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Swim 20% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 40% Disguise 60% Fast Talk 20% Intimidate 65% Intrigue 25% Orate 45% Sing 105% Speak (Heortling) 0% Speak (New Pelorian) 65% Speak (Tarshite) 35% Speak (Tradetalk) 25% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 50% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 40% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 85% First Aid 20% Game 25% Herd 15% Homeland Lore (Local) 65% Library Use 0% Lore (Local) 0% Manage Household 30% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 85% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 30% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 35% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 35% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 65% Fist 50% Grapple 40% Greatsword 45% Kick 30% Kopis 45% Lance 20% Pike 30% Quarterstaff 30% Rapier 45% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 65% Dagger, Throwing 20% Elf Bow 20% Javelin 45% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 85% Medium Shield 65% Small Shield 30% Spirit Magic: Heal (2pts) Dispel Magic (2pts) Rune Spells: Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Melee Attacks: Dagger 65% 1D4+2+1D4 SR 8 6/6 HP Large Shield 85% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Light Crossbow 65% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 6/6 HP (16-18) - L Arm Armor: 8 5/5 HP (13-15) - R Arm Armor: 8 5/5 HP (12) - Chest Armor: 8 7/7 HP (9-11) - Abdomen Armor: 8 6/6 HP (5-8) - L Leg Armor: 8 6/6 HP (1-4) - R Leg Armor: 8 6/6 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Yanyr ** Runes: Death Truth Air Homeland: Lunar Tarsh, Occupation: Priest, Rune Lord of Cult: Storm Bull STR: 15, CON: 15, SIZ: 14, DEX: 15, INT: 18, POW: 14, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Devotion (Storm Bull) 60%, Loyalty (Shaker Temple) 60%, Reputation 29%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Cults: Storm Bull - Rune Lord - Rune Points: 8 Runes: Darkness 60%, Air 90%, Moon 10%, Death 95%, Truth 95%, Skills: Sing 105%, Meditate 85%, Spirit Combat 85%, Farm 85%, Large Shield 85%, Climb 85%, Crossbows 65%, Speak (New Pelorian) 65%, Medium Shield 65%, Homeland Lore (Local) 65%, Dagger 65%, Intimidate 65%, Disguise 60%, Jump 50% Spirit Magic: Heal (2pts), Dispel Magic (2pts) Rune Spells: Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts) Attacks: Large Shield 85% 1D6+1D4 SR 7 16/16 HP Dagger 65% 1D4+2+1D4 SR 8 6/6 HP Light Crossbow 65% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 6/6 HP (16-18) - L Arm Armor: 8 5/5 HP (13-15) - R Arm Armor: 8 5/5 HP (12) - Chest Armor: 8 7/7 HP (9-11) - Abdomen Armor: 8 6/6 HP (5-8) - L Leg Armor: 8 6/6 HP (1-4) - R Leg Armor: 8 6/6 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,