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Hastur
Full Character
Stat Block
--- Hastur --- Runes: Air Man Truth Type: Player Character Homeland: Lunar Tarsh Occupation: Noble Initiate of Cult: Orlanth Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 19 (95%) Constitution: 18 (90%) Size: 16 (80%) Dexterity: 17 (85%) Intelligence: 16 (80%) Power: 17 (85%) Charisma: 19 (95%) Derived Stats: Damage Bonus: +1D6 Hit Points: 20 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 45% Hate (Lunar) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Leader) 60% Loyalty (Orlanth) 60% Devotion (Orlanth) 70% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 20% Air 77% Moon 29% Power Runes: Man 75% Illusion 47% Beast 25% Death 25% Stasis 50% Harmony 50% Fertility 33% Truth 53% Disorder 50% Movement 50% Condition Runes: Skills: **Agility (+20%)** Boat 25% Climb 60% Dodge 54% Drive (Chariot) 25% Jump 71% Ride (Horse) 25% Ride (Horse) 35% Swim 35% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 30% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 35% Orate 70% Sing 35% Speak (Heortling) 0% Speak (New Pelorian) 65% Speak (Stormspeech) 35% Speak (Tarshite) 35% Speak (Tradetalk) 35% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 45% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore 64% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Customs (Tarsh) 20% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 58% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 50% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Read/Write (Sartar) 20% Shiphandling 0% Survival 25% Treat Disease 25% Treat Poison 15% **Magic (+15%)** Meditate 45% Prepare Corpse 25% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 25% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 55% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+10%)** Insight (Species) 30% Insight (Human) 40% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 45% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 35% Broadsword 138% Dagger 60% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 45% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 65% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 45% Pole Lasso 30% Rock 40% Self Bow 30% Sling 30% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 55% Medium Shield 105% Small Shield 40% Spirit Magic: Heal (3pts) Bladesharp (2pts) Disruption (1pts) Spirit Screen (1pts) Rune Spells: Wind Warp (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Dagger 60% 1D4+2+1D6 SR 6 6/6 HP Broadsword 138% 1D8+1+1D6 SR 4 12/12 HP Medium Shield 105% 1D4+1D6 SR 5 12/12 HP 1H Short Spear 45% 1D6+1+1D6 SR 4 10/10 HP Ranged Attacks: Thrown Dagger 30% 1D4+1D3 SR 1 6/6 HP Rng 20 Composite Bow 65% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 6 8/8 HP (9-11) - Abdomen Armor: 6 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: History: 280 Lunars Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Hastur ** Runes: Air Man Truth Homeland: Lunar Tarsh, Occupation: Noble, Initiate of Cult: Orlanth STR: 19, CON: 18, SIZ: 16, DEX: 17, INT: 16, POW: 17, CHA: 19, Derived Stats: Damage Bonus: +1D6, Hit Points: 20, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Passions: Reputation 45%, Hate (Lunar) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Loyalty (Orlanth) 60%, Devotion (Orlanth) 70%, Loyalty (Shaker Temple) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 77%, Moon 29%, Earth 40%, Death 25%, Stasis 50%, Harmony 50%, Fertility 33%, Truth 53%, Disorder 50%, Movement 50%, Man 75%, Illusion 47%, Beast 25%, Skills: Broadsword 138%, Medium Shield 105%, Jump 71%, Orate 70%, Composite Bow 65%, Speak (New Pelorian) 65%, Cult Lore 64%, Climb 60%, Dagger 60%, Spirit Combat 60%, First Aid 58%, Worship (Orlanth) 55%, Large Shield 55%, Dodge 54% Spirit Magic: Spirit Screen (1pts), Heal (3pts), Bladesharp (2pts), Disruption (1pts) Rune Spells: Wind Warp (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Dagger 60% 1D4+2+1D6 SR 6 6/6 HP Broadsword 138% 1D8+1+1D6 SR 4 12/12 HP Medium Shield 105% 1D4+1D6 SR 5 12/12 HP 1H Short Spear 45% 1D6+1+1D6 SR 4 10/10 HP Thrown Dagger 30% 1D4+1D3 SR 1 6/6 HP Rng 20 Composite Bow 65% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 6 8/8 HP (9-11) - Abdomen Armor: 6 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: History: 280 Lunars, Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,