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Erineth
Full Character
Stat Block
--- Erineth --- Runes: Truth Movement Fire/Sky Type: Player Character Homeland: Sartar Occupation: Herder Initiate of Cult: Elmal Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Stats: Strength: 14 (70%) Constitution: 14 (70%) Size: 12 (60%) Dexterity: 14 (70%) Intelligence: 19 (95%) Power: 12 (60%) Charisma: 14 (70%) Derived Stats: Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Love (Family) 80% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Elmal) 70% Loyalty (Tribe (Dunleados)) 60% Honor 60% Reputation 5% Hate (Lunar) 80% **Cults: Elmal - Initiate - Rune Points: 3 Elemental Runes: Air 70% Earth 40% Fire/Sky 70% Power Runes: Man 50% Stasis 25% Harmony 50% Fertility 50% Death 50% Truth 75% Disorder 50% Movement 75% Beast 50% Illusion 25% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Horse) 10% Ride (Horses) 15% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 30% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 50% Battle 30% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Elmal) 45% Customs (Heortling) 0% Customs (Heortling) 35% Customs (Sartar) 20% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 30% Game 25% Herd 80% Homeland Lore (Local) 65% Library Use 0% Lore (Local) 0% Lore (Local) 30% Manage Household 20% Mineral Lore 15% Peaceful Cut 50% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Elmal) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 75% Search 35% Track 35% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 65% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 75% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 65% Small Shield 30% Spirit Magic: Farsee (2pts) Firearrow (3pts) Bladesharp (3pts) Protection (3pts) Detect Enemies (1pts) Rune Spells: Oath (2pts) Catseye (1pts) Bless Crops (1pts) True Weapon (1pts) Detect Truth (1pts) Melee Attacks: Medium Shield 65% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 65% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Thrown Javelin 75% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Erineth ** Runes: Truth Movement Fire/Sky Homeland: Sartar, Occupation: Herder, Initiate of Cult: Elmal STR: 14, CON: 14, SIZ: 12, DEX: 14, INT: 19, POW: 12, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Devotion (Elmal) 70%, Loyalty (Tribe (Dunleados)) 60%, Honor 60%, Reputation 5%, Hate (Lunar) 80%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Elmal - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 70%, Air 70%, Man 50%, Stasis 25%, Harmony 50%, Fertility 50%, Death 50%, Truth 75%, Disorder 50%, Movement 75%, Beast 50%, Illusion 25%, Skills: Herd 80%, Scan 75%, Javelin 75%, 1H Spear 65%, Medium Shield 65%, Homeland Lore (Local) 65%, Speak (Heortling) 60%, Jump 57%, Animal Lore 50%, Peaceful Cut 50%, Climb 45%, Cult Lore (Elmal) 45%, Fist 40%, Dagger 40% Spirit Magic: Farsee (2pts), Firearrow (3pts), Bladesharp (3pts), Protection (3pts), Detect Enemies (1pts) Rune Spells: Oath (2pts), Catseye (1pts), Bless Crops (1pts), True Weapon (1pts), Detect Truth (1pts) Attacks: Medium Shield 65% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 65% 1D6+1+1D4 SR 6 10/10 HP Thrown Javelin 75% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,