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Havel
Full Character
Stat Block
--- Havel --- Runes: Man Fertility Air Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Babeester Gor Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Blablabla. Stats: Strength: 17 (85%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 17 (85%) Intelligence: 16 (80%) Power: 15 (75%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaman) 60% Loyalty (Colymar) 60% Devotion (Babeester Gor) 70% Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Air 70% Earth 40% Fire/Sky 20% Power Runes: Man 75% Truth 50% Disorder 50% Movement 50% Beast 25% Stasis 50% Fertility 75% Death 25% Harmony 50% Illusion 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 49% Drive (Chariot) 20% Jump 66% Ride (Horse) 20% Ride (Dog) 25% Swim 30% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Earthtongue) 10% Speak (Heortling) 50% Speak (Spiritspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Babeester Gor) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Animal) 20% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 15% Spirit Lore 25% Spirit Travel 25% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Babeester Gor) 60% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+20%)** 1H Axe 45% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 45% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 45% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 50% Small Shield 35% Melee Attacks: Medium Shield 50% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Havel ** Runes: Man Fertility Air Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Babeester Gor STR: 17, CON: 15, SIZ: 13, DEX: 17, INT: 16, POW: 15, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Loyalty (Colymar) 60%, Devotion (Babeester Gor) 70%, Reputation 5%, Love (Family) 70%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Air 70%, Earth 40%, Fire/Sky 20%, Movement 50%, Stasis 50%, Fertility 75%, Beast 25%, Harmony 50%, Illusion 50%, Death 25%, Truth 50%, Disorder 50%, Man 75%, Skills: Spirit Combat 70%, Jump 66%, Worship (Babeester Gor) 60%, Climb 55%, Speak (Heortling) 50%, Medium Shield 50%, Dodge 49%, Fist 45%, 1H Axe 45%, Broadsword 45%, Crossbows 45%, Dagger 45%, Grapple 45%, Large Shield 45% Attacks: Medium Shield 50% 1D4+1D4 SR 6 12/12 HP Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,