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Harkon
Full Character
Stat Block
--- Harkon --- Runes: Air Earth Fire/Sky Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: Stats: Strength: 18 (90%) Constitution: 11 (55%) Size: 9 (45%) Dexterity: 15 (75%) Intelligence: 9 (45%) Power: 8 (40%) Charisma: 8 (40%) Derived Stats: Healing Rate: 2 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 11 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 70% Loyalty (Tribe) 60% Loyalty (Agrath) 60% Devotion (Orlanth) 80% Hate (Lunar Tarsh) 60% Loyalty (White Bull) 60% Reputation 10% Love (Family) 70% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Moon 20% Earth 65% Water 40% Darkness 60% Fire/Sky 65% Air 70% Power Runes: Harmony 50% Fertility 20% Chaos 50% Spirit 50% Dragonewt 50% Plant 50% Undeath 50% Man 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 40% Drive (Chariot) 15% Jump 55% Ride (Horse) 15% Ride (Horse) 15% Swim 25% **Communication (-5%)** Charm 10% Dance 20% Intimidate 10% Orate 60% Sing 25% Speak (Stormspeech) 30% Speak (Tradetalk) 30% **Knowledge (+0%)** Animal Lore 5% Battle 45% Celestial Lore 5% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 30% Homeland Lore (Local) 30% Manage Household 50% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Prepare Corpse 5% Spirit Combat 30% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Craft (Carpentry) 45% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 35% Search 25% Track 5% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 40% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 75% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 50% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 75% Medium Shield 40% Small Shield 25% Spirit Magic: Bladesharp (1pts) Protection (1pts) Heal (1pts) Mobility (1pts) Strength (2pts) Rune Spells: Wind Warp (1pts) Summons of Evil (3pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Large Shield 75% 1D6+1D4 SR 7 16/16 HP Broadsword 75% 1D8+1+1D4 SR 6 12/12 HP Light Mace 40% 1D6+2+1D4 SR 7 6/6 HP Ranged Attacks: Sling 50% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Foodstuffs and livestock worth 120 L Broadsword Sickle Hammer Two draft oxen composite helm (3pts) Foodstuffs and livestock worth 120 L Sling Wooden Large Shield Curbolli Greaves (3pts) Enc (1) Light Scale Hauberk (4pts) Enc (1) -20 move quietly Light Scale Sleeve (4pts) Enc (1) -15 Move quietly Four Wheeled Wagon Light Mace 125 L
** Harkon ** Runes: Air Earth Fire/Sky Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Orlanth STR: 18, CON: 11, SIZ: 9, DEX: 15, INT: 9, POW: 8, CHA: 8, Derived Stats: Magic Points: 8, Damage Bonus: +1D4, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Agrath) 60%, Devotion (Orlanth) 80%, Hate (Lunar Tarsh) 60%, Loyalty (White Bull) 60%, Reputation 10%, Love (Family) 70%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Air 70%, Moon 20%, Earth 65%, Water 40%, Darkness 60%, Fire/Sky 65%, Chaos 50%, Spirit 50%, Dragonewt 50%, Plant 50%, Undeath 50%, Man 50%, Harmony 50%, Fertility 20%, Skills: Broadsword 75%, Large Shield 75%, Orate 60%, Climb 60%, Jump 55%, Manage Household 50%, Sling 50%, Craft (Carpentry) 45%, Battle 45%, 1H Mace 40%, Medium Shield 40%, Dodge 40%, Crossbows 35%, Scan 35% Spirit Magic: Heal (1pts), Mobility (1pts), Strength (2pts), Bladesharp (1pts), Protection (1pts) Rune Spells: Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts), Wind Warp (1pts), Summons of Evil (3pts), Summon Air Elemental (1pts) Attacks: Broadsword 75% 1D8+1+1D4 SR 6 12/12 HP Light Mace 40% 1D6+2+1D4 SR 7 6/6 HP Large Shield 75% 1D6+1D4 SR 7 16/16 HP Sling 50% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Foodstuffs and livestock worth 120 L, Broadsword, Sickle, Hammer, Two draft oxen, composite helm (3pts), Foodstuffs and livestock worth 120 L, Sling, Wooden Large Shield, Curbolli Greaves (3pts) Enc (1), Light Scale Hauberk (4pts) Enc (1) -20 move quietly, Light Scale Sleeve (4pts) Enc (1) -15 Move quietly, Four Wheeled Wagon, Light Mace, 125 L,