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Jarstakos
Full Character
Stat Block
--- Jarstakos --- Runes: Beast Water Darkness Type: Player Character Homeland: Esrolia Occupation: Bandit Initiate of Cult: Eurmal Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: A Jackal-Man from Esrolia, his distant ancestors (Great grandparents etc.) are disgraced former royal guardsmen and priests. Stats: Strength: 10 (50%) Constitution: 6 (30%) Size: 16 (80%) Dexterity: 15 (75%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 7 Healing Rate: 1 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Fear (Dragons) 60% Loyalty (Clan) 70% Hate (Authority) 60% Loyalty (Queen Samastina) 60% Reputation 8% Love (Family) 60% Loyalty (Band) 60% Loyalty (City) 60% Loyalty (Holy Country) 70% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Water 75% Darkness 75% Earth 30% Power Runes: Death 50% Truth 25% Harmony 50% Illusion 75% Disorder 50% Movement 75% Beast 100% Stasis 25% Fertility 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 100% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 10% Charm 25% Dance 20% Disguise 5% Fast Talk 20% Intimidate 25% Intrigue 10% Orate 10% Sing 15% Speak (Heortling) 0% Speak (Esrolian) 50% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 25% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Eurmal) 20% Customs (Heortling) 0% Customs (Esrolian) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 40% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Animal) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 35% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Eurmal) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 20% **Stealth (+5%)** Hide 70% Move Quietly 40% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 60% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 35% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 25% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 25% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 30% **Shield (+10%)** Large Shield 35% Medium Shield 60% Small Shield 40% Spirit Magic: Bladesharp (0pts) Protection (0pts) Heal (0pts) Mobility (1pts) Strength (2pts) Rune Spells: Illusory Taste (1pts) Illusory Motion (1pts) Reflection (1pts) Illusory Sight (1pts) Illusory Sound (1pts) Melee Attacks: Small Axe 20% 1D6+1+1D4 SR 7 6/6 HP Medium Shield 60% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 60% 1D6+1+1D4 SR 5 10/10 HP Ranged Attacks: Thrown Axe 30% 1D6+1D2 SR 2 6/6 HP Rng 20 Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 4 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: Money: 635 Lunars, 30 Clacks Weapons: (1H Sh. Spear, Sm./Thr. Axe, L. Crossbow) Medium Hide Shield Booty worth 28 L Sleeping Roll Composite Helm (1/2 Enc, Head) Turtleshell Cuirass (2pts Enc, Chest) Cuirboilli Vambraces (1pt Enc, Arms) Linen Skirt (1pt Enc, Abdomen) Cuirboilli Greaves (1pt Enc, Legs) 4 Weeks Trial Provisions 15 Flasks 2 Jugs (2 Liters each) 2 Wineskins 1 Keg (5 Liter)
** Jarstakos ** Runes: Beast Water Darkness Homeland: Esrolia, Occupation: Bandit, Initiate of Cult: Eurmal STR: 10, CON: 6, SIZ: 16, DEX: 15, INT: 16, POW: 14, CHA: 12, Derived Stats: Magic Points: 14, Damage Bonus: +1D4, Hit Points: 7, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 Passions: Reputation 8%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (City) 60%, Loyalty (Holy Country) 70%, Fear (Dragons) 60%, Loyalty (Clan) 70%, Hate (Authority) 60%, Loyalty (Queen Samastina) 60%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Earth 30%, Water 75%, Darkness 75%, Stasis 25%, Fertility 50%, Beast 100%, Truth 25%, Harmony 50%, Illusion 75%, Death 50%, Disorder 50%, Movement 75%, Skills: Dodge 100%, Hide 70%, Medium Shield 60%, Survival 60%, 1H Spear 60%, Speak (Esrolian) 50%, Jump 50%, Climb 45%, Move Quietly 40%, Scan 40%, Farm 40%, First Aid 40%, Small Shield 40%, Spirit Combat 40% Spirit Magic: Mobility (1pts), Strength (2pts), Bladesharp (0pts), Protection (0pts), Heal (0pts) Rune Spells: Reflection (1pts), Illusory Sight (1pts), Illusory Sound (1pts), Illusory Taste (1pts), Illusory Motion (1pts) Attacks: Small Axe 20% 1D6+1+1D4 SR 7 6/6 HP Medium Shield 60% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 60% 1D6+1+1D4 SR 5 10/10 HP Thrown Axe 30% 1D6+1D2 SR 2 6/6 HP Rng 20 Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 4 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: Money: 635 Lunars, 30 Clacks, Weapons: (1H Sh. Spear, Sm./Thr. Axe, L. Crossbow), Medium Hide Shield, Booty worth 28 L, Sleeping Roll, Composite Helm (1/2 Enc, Head), Turtleshell Cuirass (2pts Enc, Chest), Cuirboilli Vambraces (1pt Enc, Arms), Linen Skirt (1pt Enc, Abdomen), Cuirboilli Greaves (1pt Enc, Legs), 4 Weeks Trial Provisions, 15 Flasks, 2 Jugs (2 Liters each), 2 Wineskins, 1 Keg (5 Liter),