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Östar Stap
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Stat Block
--- Östar Stap --- Runes: Man Fertility Air Type: Player Character Homeland: Old Tarsh Occupation: Heavy Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 20 (100%) Constitution: 13 (65%) Size: 16 (80%) Dexterity: 15 (75%) Intelligence: 16 (80%) Power: 15 (75%) Charisma: 7 (35%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 14 Healing Rate: 3 Magic Points: 15 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Honor 70% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 60% Earth 50% Fire/Sky 20% Power Runes: Fertility 75% Disorder 50% Illusion 50% Man 75% Truth 50% Stasis 50% Harmony 50% Beast 25% Death 25% Movement 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 70% Dodge 40% Drive (Chariot) 15% Jump 65% Ride (Horse) 40% Ride (Horse) 55% Swim 25% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 25% Intrigue 0% Orate 5% Sing 25% Speak (Heortling) 0% Speak (Tarshite) 45% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 20% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 40% Search 40% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 95% Broadsword 90% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Disruption (0pts) Strength (0pts) Bladesharp (4pts) Rune Spells: Shield (1pts) True Weapon (1pts) Sword Trance (1pts) Melee Attacks: Kopis 25% 1D8+1+1D6 SR 5 12/12 HP Broadsword 90% 1D8+1+1D6 SR 5 12/12 HP 1H Battle Axe 95% 1D8+2+1D6 SR 6 8/8 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Östar Stap ** Runes: Man Fertility Air Homeland: Old Tarsh, Occupation: Heavy Cavalry, Initiate of Cult: Humakt STR: 20, CON: 13, SIZ: 16, DEX: 15, INT: 16, POW: 15, CHA: 7, Derived Stats: Damage Bonus: +1D6, Hit Points: 14, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Clan) 60%, Loyalty (Shaker Temple) 60%, Honor 70%, Reputation 10%, Love (Family) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 60%, Earth 50%, Man 75%, Truth 50%, Harmony 50%, Beast 25%, Death 25%, Stasis 50%, Movement 50%, Disorder 50%, Illusion 50%, Fertility 75%, Skills: Battle Axe 95%, Broadsword 90%, Climb 70%, Listen 65%, Jump 65%, Spirit Combat 65%, Ride (Horse) 55%, Speak (Tarshite) 45%, Medium Shield 45%, Battle 45%, Large Shield 40%, Worship (Humakt) 40%, Search 40%, Dodge 40% Spirit Magic: Strength (0pts), Bladesharp (4pts), Disruption (0pts) Rune Spells: Shield (1pts), True Weapon (1pts), Sword Trance (1pts) Attacks: 1H Battle Axe 95% 1D8+2+1D6 SR 6 8/8 HP Kopis 25% 1D8+1+1D6 SR 5 12/12 HP Broadsword 90% 1D8+1+1D6 SR 5 12/12 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,