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Two Pine Storm Bull
Full Character
Stat Block
--- Two Pine Storm Bull --- Runes: Air Beast Movement Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Storm Bulls of the Two-Pine Stats: Strength: 15 (75%) Constitution: 18 (90%) Size: 14 (70%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 11 (55%) Derived Stats: Damage Bonus: +1D4 Hit Points: 19 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 14% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 90% Earth 60% Darkness 40% Power Runes: Movement 75% Fertility 15% Man 5% Illusion 50% Death 70% Harmony 50% Beast 80% Stasis -50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 30% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 10% Battle 70% Celestial Lore 10% Cult Lore (Storm Bull) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 35% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Chaos 20% Spirit Combat 60% Worship (Storm Bull) 50% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 65% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 75% 1H Hammer 25% 1H Mace 20% 1H Spear 50% 2H Axe 10% 2H Hammer 35% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 50% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 40% Staff Sling 15% Throwing Dagger 15% Thrown Axe 40% **Shield (+5%)** Large Shield 35% Medium Shield 80% Small Shield 20% Spirit Magic: Heal (3pts) Fanaticism (1pts) Protection (2pts) Dispel Magic (2pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Lance 50% 1D10+1+1D4 SR 5 10/10 HP 1H Battle Axe 75% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 80% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Axe 40% 1D6+1D2 SR 3 6/6 HP Rng 20 Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 3 6/6 HP (13-15) - R Arm Armor: 3 6/6 HP (12) - Chest Armor: 3 8/8 HP (9-11) - Abdomen Armor: 3 7/7 HP (5-8) - L Leg Armor: 3 7/7 HP (1-4) - R Leg Armor: 3 7/7 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Two Pine Storm Bull ** Runes: Air Beast Movement Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Storm Bull STR: 15, CON: 18, SIZ: 14, DEX: 12, INT: 14, POW: 12, CHA: 11, Derived Stats: Hit Points: 19, Magic Points: 12, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Loyalty (Tribe) 60%, Reputation 14%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 90%, Earth 60%, Darkness 40%, Fire/Sky 40%, Death 70%, Harmony 50%, Illusion 50%, Beast 80%, Movement 75%, Fertility 15%, Man 5%, Skills: Medium Shield 80%, 1H Axe 75%, Battle 70%, Scan 65%, Spirit Combat 60%, 1H Spear 50%, Composite Bow 50%, Climb 50%, Worship (Storm Bull) 50%, Listen 50%, Thrown Axe 40%, Sling 40%, Jump 36%, First Aid 35% Spirit Magic: Heal (3pts), Fanaticism (1pts), Protection (2pts), Dispel Magic (2pts) Rune Spells: Dismiss Air Elemental (1pts), Berserker (2pts), Face Chaos (1pts) Attacks: Lance 50% 1D10+1+1D4 SR 5 10/10 HP 1H Battle Axe 75% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 80% 1D4+1D4 SR 8 12/12 HP Thrown Axe 40% 1D6+1D2 SR 3 6/6 HP Rng 20 Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 3 6/6 HP (13-15) - R Arm Armor: 3 6/6 HP (12) - Chest Armor: 3 8/8 HP (9-11) - Abdomen Armor: 3 7/7 HP (5-8) - L Leg Armor: 3 7/7 HP (1-4) - R Leg Armor: 3 7/7 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,