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Salarm
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--- Salarm --- Runes: Disorder Death Earth Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Salarm is Optimistic and Chivalrous. A Soldier sent from the castle of the crystal and of the Dousan Clan. Stats: Strength: 12 (60%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 16 (80%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Devotion (Humakt) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Air 10% Earth 60% Darkness 20% Power Runes: Disorder 75% Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 65% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Animal Lore 10% Battle 55% Celestial Lore 10% Cult Lore (Humakt) 35% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% Spirit Travel 10% Worship (Humakt) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 45% 1H Hammer 20% 1H Mace 25% 1H Spear 60% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 85% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 65% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 70% Medium Shield 40% Small Shield 25% Spirit Magic: Repair (5pts) Rune Spells: Morale (2pts) Melee Attacks: Long Spear 85% 1D10+1+1D4 SR 4 10/10 HP Large Shield 70% 1D6+1D4 SR 7 16/16 HP 1H Short Spear 60% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Thrown Javelin 65% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Salarm ** Runes: Disorder Death Earth Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Humakt STR: 12, CON: 14, SIZ: 14, DEX: 13, INT: 13, POW: 12, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Tribe) 60%, Devotion (Humakt) 60%, Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Earth 60%, Darkness 20%, Air 10%, Disorder 75%, Death 75%, Skills: 2H Spear 85%, Large Shield 70%, Javelin 65%, Intimidate 65%, 1H Spear 60%, Battle 55%, Speak (Heortling) 55%, Climb 45%, 1H Axe 45%, Jump 44%, Scan 40%, Medium Shield 40%, Listen 40%, Spirit Combat 35% Spirit Magic: Repair (5pts) Rune Spells: Morale (2pts) Attacks: Long Spear 85% 1D10+1+1D4 SR 4 10/10 HP Large Shield 70% 1D6+1D4 SR 7 16/16 HP 1H Short Spear 60% 1D6+1+1D4 SR 6 10/10 HP Thrown Javelin 65% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,