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Erinna
Full Character
Stat Block
--- Erinna --- Runes: Disorder Death Moon Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Erinna is a bounty Hunter from the Stonewood Clan. Stats: Strength: 11 (55%) Constitution: 12 (60%) Size: 10 (50%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 10 (50%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 12 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 10% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Air 50% Moon 60% Earth 20% Power Runes: Death 75% Disorder 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 60% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 10% Battle 55% Bureacracy 15% Celestial Lore 10% Cult Lore (Humakt) 35% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% Worship (Humakt) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 60% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 35% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 25% **Shield (+5%)** Large Shield 30% Medium Shield 60% Small Shield 20% Spirit Magic: Disruption (1pts) Protection (1pts) Repair (2pts) Rune Spells: Sever Spirit (3pts) Melee Attacks: 1H Battle Axe 60% 1D8+2 SR 8 8/8 HP Medium Shield 60% 1D4 SR 8 12/12 HP Ranged Attacks: Elf Bow 35% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Erinna ** Runes: Disorder Death Moon Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Humakt STR: 11, CON: 12, SIZ: 10, DEX: 11, INT: 14, POW: 12, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Air 50%, Moon 60%, Earth 20%, Disorder 75%, Death 75%, Skills: Battle Axe 60%, Medium Shield 60%, Intimidate 60%, Battle 55%, Speak (Heortling) 50%, Climb 50%, Scan 40%, Listen 40%, Cult Lore (Humakt) 35%, Spirit Combat 35%, Elf Bow 35%, Farm 35%, Homeland Lore (Local) 35%, Jump 33% Spirit Magic: Repair (2pts), Disruption (1pts), Protection (1pts) Rune Spells: Sever Spirit (3pts) Attacks: 1H Battle Axe 60% 1D8+2 SR 8 8/8 HP Medium Shield 60% 1D4 SR 8 12/12 HP Elf Bow 35% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,