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Huginn and Muninn
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Stat Block
--- Huginn and Muninn --- Runes: Death Air Truth Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Humakt Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Twin brothers sons of the Lismender clan chief. Stats: Strength: 19 (95%) Constitution: 12 (60%) Size: 17 (85%) Dexterity: 16 (80%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 15 (75%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 14 Healing Rate: 2 Magic Points: 13 Movement: Ground: 8 Passions & Reputations: Hate (Undeads) 75% Loyalty (Colymar) 65% Loyalty (Lismender) 70% Devotion (Humakt) 85% Honor 70% Reputation 15% **Cults: Humakt - Initiate - Rune Points: 4 Elemental Runes: Darkness 55% Fire/Sky 20% Air 85% Power Runes: Beast 50% Disorder 50% Man 50% Illusion 15% Death 95% Truth 85% Harmony 50% Stasis 50% Movement 50% Fertility 5% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 40% Ride (Horse) 40% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 60% Intrigue 20% Orate 45% Sing 25% Speak (Heortling) 75% Speak (Heortling) 75% Speak (Tradetalk) 40% **Knowledge (+5%)** Animal Lore 10% Battle 40% Celestial Lore 10% Cult Lore (Humakt) 60% Evaluate 15% Farm 35% First Aid 40% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Thelayan) 20% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Detect undead 100% Meditate 45% Prepare Corpse 15% Sense Assassin 65% Spirit Combat 65% Worship (Humakt) 50% **Manipulation (+15%)** Conceal 20% Craft (Iron) 50% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Human) 60% Listen 50% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 60% Move Quietly 60% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 75% Dagger 40% Fist 40% Grapple 40% Greatsword 90% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 50% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 75% Small Shield 30% Spirit Magic: Bladesharp (6pts) Demoralize (2pts) Disruption (1pts) Detect Undead (1pts) Detect Enemies (1pts) Rune Spells: Bind Ghost (1pts) True Weapon (1pts) Turn Undead (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: Greatsword 90% 2D8+1D6 SR 3 12/12 HP Medium Shield 75% 1D4+1D6 SR 5 12/12 HP Greatsword armor penetrated. 90% 4D8+2d6+2+1D6 SR 5 16/16 HP Ranged Attacks: Sling 50% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Huginn and Muninn ** Runes: Death Air Truth Homeland: Sartar, Occupation: Noble, Initiate of Cult: Humakt STR: 19, CON: 12, SIZ: 17, DEX: 16, INT: 15, POW: 13, CHA: 15, Derived Stats: Damage Bonus: +1D6, Hit Points: 14, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Honor 70%, Reputation 15%, Hate (Undeads) 75%, Loyalty (Colymar) 65%, Loyalty (Lismender) 70%, Devotion (Humakt) 85%, Cults: Humakt - Initiate - Rune Points: 4 Runes: Air 85%, Darkness 55%, Fire/Sky 20%, Man 50%, Illusion 15%, Death 95%, Truth 85%, Harmony 50%, Stasis 50%, Movement 50%, Fertility 5%, Beast 50%, Disorder 50%, Skills: Detect undead 100%, Greatsword 90%, Medium Shield 75%, Speak (Heortling) 75%, Speak (Heortling) 75%, Broadsword 75%, Sense Assassin 65%, Spirit Combat 65%, Insight (Human) 60%, Cult Lore (Humakt) 60%, Hide 60%, Intimidate 60%, Move Quietly 60%, Jump 53% Spirit Magic: Bladesharp (6pts), Demoralize (2pts), Disruption (1pts), Detect Undead (1pts), Detect Enemies (1pts) Rune Spells: Bind Ghost (1pts), True Weapon (1pts), Turn Undead (1pts), Detect Truth (1pts), Sword Trance (1pts) Attacks: Medium Shield 75% 1D4+1D6 SR 5 12/12 HP Greatsword armor penetrated. 90% 4D8+2d6+2+1D6 SR 5 16/16 HP Greatsword 90% 2D8+1D6 SR 3 12/12 HP Sling 50% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,