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Gryffin
Full Character
Stat Block
--- Gryffin --- Runes: Fertility Harmony Fire/Sky Type: Player Character Homeland: Sartar Occupation: Healer Initiate of Cult: Issaries Standard of Living: Free Income: 80 L Ransom: 500 L Description: Issaries Herbalist Stats: Strength: 10 (50%) Constitution: 13 (65%) Size: 10 (50%) Dexterity: 14 (70%) Intelligence: 19 (95%) Power: 17 (85%) Charisma: 14 (70%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Ground: 8 Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Loyalty (Temple) 60% Devotion (Issaries) 70% Honor 80% Reputation 10% Love (Family) 80% Loyalty (Clan) 60% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Earth 20% Water 40% Fire/Sky 60% Air 10% Power Runes: Man 50% Beast 50% Stasis 50% Movement 50% Fertility 100% Truth 50% Harmony 100% Illusion 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Horse) 20% Swim 25% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 30% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 20% Orate 35% Sing 45% Speak (Heortling) 0% Speak (Heortling) 65% Speak (Tradetalk) 25% **Knowledge (+15%)** Alchemy 50% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Issaries) 30% Customs (Heortling) 0% Customs (Heortling) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 45% First Aid 80% Game 30% Herd 30% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Lore (Plant) 50% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 70% Read/Write (Old Tarsh) 0% Read/Write (Tradetalk) 45% Shiphandling 0% Survival 30% Treat Disease 60% Treat Poison 55% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Issaries) 55% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 35% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 35% Insight (Human) 45% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 45% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 50% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 50% Small Shield 35% Spirit Magic: Heal (4pts) Disruption (1pts) Rune Spells: Path Watch (2pts) Create Market (3pts) Spell Trading (2pts) Melee Attacks: Fist 45% 1D3 SR 8 0/0 HP Grapple 45% Special SR 8 0/0 HP Quarterstaff 35% 1D8 SR 4 8/8 HP Ranged Attacks: Sling 50% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Healer's Kit 20 L in coin Miscellaneous items worth 100 L
** Gryffin ** Runes: Fertility Harmony Fire/Sky Homeland: Sartar, Occupation: Healer, Initiate of Cult: Issaries STR: 10, CON: 13, SIZ: 10, DEX: 14, INT: 19, POW: 17, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 17, Movement- Ground: 8, Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Temple) 60%, Devotion (Issaries) 70%, Honor 80%, Reputation 10%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Air 10%, Earth 20%, Water 40%, Fire/Sky 60%, Man 50%, Beast 50%, Stasis 50%, Movement 50%, Fertility 100%, Truth 50%, Harmony 100%, Illusion 50%, Skills: First Aid 80%, Plant Lore 70%, Speak (Heortling) 65%, Treat Disease 60%, Worship (Issaries) 55%, Treat Poison 55%, Jump 52%, Medium Shield 50%, Alchemy 50%, Lore (Plant) 50%, Sling 50%, Climb 50%, Insight (Human) 45%, Broadsword 45% Spirit Magic: Heal (4pts), Disruption (1pts) Rune Spells: Spell Trading (2pts), Path Watch (2pts), Create Market (3pts) Attacks: Quarterstaff 35% 1D8 SR 4 8/8 HP Fist 45% 1D3 SR 8 0/0 HP Grapple 45% Special SR 8 0/0 HP Sling 50% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Healer's Kit, 20 L in coin, Miscellaneous items worth 100 L,